'Bah. You guys just don't like RPGs. The world exists and it's up to you to explore it. I don't like my RPGs in chapter-form. Read a book you lazy bastards.'
Rubbish, the problem is that the world that exists to explore is lifeless and boring. Contrary to what you imply, the game's problem is not the lack of a 'guiding' core story or chapter constraints, it is the game's hollow NPC population who have nothing but banal repetetive dialogue to offer, the yawn fest quests and the general lack of anything interesting or non-cliche outside the expansions...
The only appeal that I can see Morrowind having is to the Diablo-generation who seem to love killing time by making power-munchkin uber avatars though item whoring and exploiting flawed stat systems.
Bah, go play some real RPGs like Gothic 1&2, Fallout 1&2, PS:T, or some of the many decent NWN mods. All of these games have expansive worlds worth exploring.
This comment was edited on Nov 19, 04:20.