Max Payne 2 Demo

A demo for Max Payne 2: The Fall of Max Payne is now available, offering the chance to sample Remedy Entertainment's recently released third-person noir shooter sequel. The demo features the first three levels from the game, as well as a dead man walking level that must be unlocked. The 246 MB download is available from Rockstar Games, and mirrored on 3D Downloads, 3D Gamers, Boomtown (registration required), FileFront, FilePlanet (registration required), Filerush, FileShack (registration required), Gamer's Hell, GameSpot DLX (registration required), GameTab, IGN, Loadedinc (registration required), Pixelrage.ro, and Worthplaying.
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Re: No subject
Nov 18, 2003, 10:26
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Re: No subject Nov 18, 2003, 10:26
Nov 18, 2003, 10:26
 
Whistles

Ah, now you're talking about something diffrent. You're talking about linearity now, which is a whole diffrent ballgame. There are a lot of points in the game where I would have done things diffrently. I probably wouldn't have shot Witherspoon (sp?), but the choice wasn't mine to make. The developers have the story outlined for me and all I need to do is follow that path. I don't like that too, but that is the way games are nowadays. Interactivity is limited to shooting baddies. Max Payne is not a game where I can make the choices. So in fact, it's quite similar to a play or a movie or a book. When games have reached a higher level of interactivity, where the player can actively can send the story in a direction the developers didn't intend, then we'll talk again.
For now we are stuck with linear games and I feel that Remedy has made the right choice with the ending. This is a Film Noir Love Story. In a Film Noir, the (anti)hero never gets the girl.


The end fight was crap indeed. Reminded me of an old Rogger Rabbit game on the GameBoy

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