Digitalo Closes

HomeLAN Fed is reporting having received confirmation that Digitalo closed its doors on Monday of this week, leaving the last eight employees of the Florida-based developer looking for work. The cancellation of a couple of projects and disappointing sales of Devastation, their Unreal-engine shooter, are among the factors mentioned contributing to the company's demise. Word is that the Devastation forums remain open, but there will be no other future support or patches for the game.
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12.
 
What goes around...
Nov 8, 2003, 14:20
12.
What goes around... Nov 8, 2003, 14:20
Nov 8, 2003, 14:20
 
I tried the SP demo, but when my teammates started firing into the wall trying to hit the enemy soldiers, and they basically ignored all commands - that's when I uninstalled it and resigned myself never to purchase the game. After reading on the forums about how few of the bugs were fixed and the lack of multiplayer servers, I'm very glad at my choice. They first released a screwed-up multiplayer demo that needed a 'performance fix'... then they had to change the weapon sound fx... did they do anything right?

You'd think both developers and publishers would learn from the mistakes of others... it's always sad when people lose their jobs, but many of the problems could have simply been avoided. However the game was mediocre at best even if the publisher had not rushed the game. I agree that this game was no better than most UT2K3 mods.

Oh well, live and learn I guess...

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Supporter of the "a happy Blue is a Blue rolling around in a pile of cash" fanclub.

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What goes around...