Digitalo Closes

HomeLAN Fed is reporting having received confirmation that Digitalo closed its doors on Monday of this week, leaving the last eight employees of the Florida-based developer looking for work. The cancellation of a couple of projects and disappointing sales of Devastation, their Unreal-engine shooter, are among the factors mentioned contributing to the company's demise. Word is that the Devastation forums remain open, but there will be no other future support or patches for the game.
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Re: As much as they tried...
Nov 8, 2003, 13:57
11.
Re: As much as they tried... Nov 8, 2003, 13:57
Nov 8, 2003, 13:57
 
That's why I am so excited when I see a game released in tip-top shape like Tron 2.0, a true work of art with PROFESSIONAL standards.

interesting... don't forget how Monolith had started; Blood was described as boring and obsolete (I actually liked it anyway), Blood 2 is hated by many (never played more than the first 3 levels or so, so I can't judge it) and it was Shogo, their 3rd game, that gave them some descent respect. No one can expect the first game from a bunch of "industry beginners" to be perfect; they should have been given a second chance, IMHO...

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  Re: As much as they tried...
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