No DX: Invisible War SDK

A post to The ION Storm Forums indicates that there is not going to be a release of a Deus Ex: Invisible War SDK for mod authors (thanks DeusExZone) when the upcoming FPS/RPG sequel is released. Here's the deal:
there are currently no plans to release the SDK. it would take a long time to get them in a stable, usable state for release, and right now we're already switching the company's focus to shipping thief 3.
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1.
 
huh?
Oct 27, 2003, 12:40
DDI
1.
huh? Oct 27, 2003, 12:40
Oct 27, 2003, 12:40
DDI
 
If they aren't usable, what exactly are they using to build the game?

This comment was edited on Oct 27, 12:40.
2.
 
Re: huh?
Oct 27, 2003, 12:42
2.
Re: huh? Oct 27, 2003, 12:42
Oct 27, 2003, 12:42
 
Hmmmmm.........

3.
 
Re: huh?
Oct 27, 2003, 12:43
3.
Re: huh? Oct 27, 2003, 12:43
Oct 27, 2003, 12:43
 
If they aren't usable, what exactly are they using to build the game?

Answered two posts after the one I quoted:

"the highly unstable tools....i just hope the fans appreciate the blood and agony it took to build dx2."
Stephen "Blue" Heaslip
Blue's News Publisher, Editor-in-Chief, El Presidente for Life
Avatar 2
4.
 
No subject
Oct 27, 2003, 12:45
4.
No subject Oct 27, 2003, 12:45
Oct 27, 2003, 12:45
 
i know lets make a fucking petition

Love Dan
"Will you be my valentine?"
-Dan
ExcessDan
5.
 
Re: huh?
Oct 27, 2003, 12:51
DG
5.
Re: huh? Oct 27, 2003, 12:51
Oct 27, 2003, 12:51
DG
 
"the highly unstable tools...."

I hope that doesnt transfer in anyway into Dx2 being buggy, or too many corners cut to get around buggy tools.

Avatar 14793
6.
 
No subject
Oct 27, 2003, 12:51
6.
No subject Oct 27, 2003, 12:51
Oct 27, 2003, 12:51
 
Deus Ex mods were few and poor and I really wasn't going to expect anything better this time around. Not a huge blow to me but it still would have been nice to have them. Just my opinion...

This comment was edited on Oct 27, 12:53.
7.
 
No subject
Oct 27, 2003, 12:51
7.
No subject Oct 27, 2003, 12:51
Oct 27, 2003, 12:51
 
Ack double post
This comment was edited on Oct 27, 12:52.
8.
 
No subject
Oct 27, 2003, 12:59
8.
No subject Oct 27, 2003, 12:59
Oct 27, 2003, 12:59
 
...and right now we're already switching the company's focus to shipping thief 3.

Sounds good to me!

This space is available for rent
9.
 
Re: No subject
Oct 27, 2003, 13:29
9.
Re: No subject Oct 27, 2003, 13:29
Oct 27, 2003, 13:29
 
Most developer tools are buggy and unstable. If you remember id used some of the wackiest programs to make Doom, and editing the game was almost entirely credited to patient fans. Besides, it takes too long to make tools that everybody can use. The editors most of us are used to are nothing compared to what they play with all day.

Avatar 15920
10.
 
Re: No subject
Oct 27, 2003, 13:37
nin
10.
Re: No subject Oct 27, 2003, 13:37
Oct 27, 2003, 13:37
nin
 
When I first scanned this and saw the No DX part, I thought IW had been delayed...

Thankfully, I can breathe now...

Supporter of the "A fredster By Any Other Name Is Still The Same" fan club.

http://www.loopz.co.uk/
11.
 
Re: No subject
Oct 27, 2003, 13:42
11.
Re: No subject Oct 27, 2003, 13:42
Oct 27, 2003, 13:42
 
I wonder what the popularity of this game is going to be like. I allways assumed that the popularity of a game was defined by it's community. Then again, there are popular console games (which don't have any tools, I mean).
But it's highly probable that they turn around and release the tools at some time anyway because of high demand (as if they hadn't expected it).

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12.
 
Re: No subject
Oct 27, 2003, 13:56
12.
Re: No subject Oct 27, 2003, 13:56
Oct 27, 2003, 13:56
 
I heard DX2 will be shorter than the original... how is that any good?? I finished the first one in like 3 days

i'll buy it, but Im feeling zero hype for it

prob get X-box version

_____________________________________________
Supporter of the "shut the fuck up" fan club.
______________________________________________
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

- SUBHUMANS
13.
 
Really, truly too bad
Oct 27, 2003, 13:57
13.
Really, truly too bad Oct 27, 2003, 13:57
Oct 27, 2003, 13:57
 
A shame, a huge - huge shame. The Unreal engine has extensive mod possibilities to it. This is a huge disappointment that there won't even be a level editor. It's still on my probably buy list, but it's really a loss for the title.

XIII might turn into a better package than DX2. Dang, didn't see that coming.

14.
 
Re: No subject
Oct 27, 2003, 14:33
14.
Re: No subject Oct 27, 2003, 14:33
Oct 27, 2003, 14:33
 
If you finished the first one in three days you must have been playing for about 12 hours a day. In that case, get a life, mmmkay? Either that or you seriously rushed it and missed out on all the cool stuff.

This one will be shorter, but broader. Less linear. More to do.

= winnar

15.
 
Re: No subject
Oct 27, 2003, 14:50
Gog
15.
Re: No subject Oct 27, 2003, 14:50
Oct 27, 2003, 14:50
Gog
 
Hey Helmet, how about you hop off of Specter's dick and then give an unbiased opinion. Who the hell made you their PR man? The fact that you have all their previews and Q/A sessions memorized doesn't count for shit, Von Helmet the DX PR man, pphtt...

Anyway, its a shame they aren't going to be releasing a SDK, mods and such have always been an integral part to any recent classic.

16.
 
Re: No subject
Oct 27, 2003, 15:00
16.
Re: No subject Oct 27, 2003, 15:00
Oct 27, 2003, 15:00
 
Hey Helmet, how about you hop off of Specter's dick and then give an unbiased opinion. Who the hell made you their PR man? The fact that you have all their previews and Q/A sessions memorized doesn't count for shit, Von Helmet the DX PR man, pphtt...

That's just a general summary of what I've read that they've said. Why not believe it? They are a house that can actually deliver that kind of thing. DX surprised a lot of people so I for one am prepared to believe they can do it again.

Anyway, its a shame they aren't going to be releasing a SDK, mods and such have always been an integral part to any recent classic.

DX was a "recent classic" and I doubt you can name one mod for that game off the top of your head. I can think of one.

Would you be arguing with me if I was Ray Marden? I hear he's kinda looking forward to this game too...

17.
 
Re: No subject
Oct 27, 2003, 15:03
17.
Re: No subject Oct 27, 2003, 15:03
Oct 27, 2003, 15:03
 
Gog,

I don't think Helmet was over-praising DX or Specter, only questioning the validity of Rajajuju's statement that he finished DX in 3 days. DX was a particularly long game and I myself thought Rajajuju's estimate odd. It seems fair to me to ask Rajajuju if his experience with DX was affected by the speed with which he finished the game.
ZigZang
18.
 
no
Oct 27, 2003, 15:10
18.
no Oct 27, 2003, 15:10
Oct 27, 2003, 15:10
 
not 12 hours a day, jack-ass... maybe I finished it in 5 or so days, but it was still a short, VERY short game - it took less than a week and thats too short.. and I was working alot of overtime hours during that month, so fuck your all day theory

if this one is shorter I guarantee you will hear about it in the reviews

_____________________________________________
Supporter of the "shut the fuck up" fan club.
______________________________________________
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

- SUBHUMANS
19.
 
Re: no
Oct 27, 2003, 15:31
19.
Re: no Oct 27, 2003, 15:31
Oct 27, 2003, 15:31
 
I beat Deus Ex in 25-30 hours(thats alot longer then most FPS), trying to get everything in the game, I've replayed it twice and found new stuff I didn't see before.

DX2's length is hard to determine, according to one of the developers, DX2 will have much more content, DX1 had 10,000 lines of text, DX2 has 30,000+. So it may be possible to beat it quicker then DX, but it has more packed in.

20.
 
No subject
Oct 27, 2003, 15:33
20.
No subject Oct 27, 2003, 15:33
Oct 27, 2003, 15:33
 
Fantastic.
Now maybe the DX1 mod authors will have one less excuse to actually finish making a decent DX1 mod.
Xombie x0mbie x0mb|e Xombie
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