TRIBES Vengeance Preview, Q&A

Gamespot Australia Previews TRIBES Vengeance (thanks Frans) with a look at the next installment in the online teamplay shooter series. In addition to a look at the game, the article also offers a Q&A with Michael Johnson and Alex "Marweas" Rodberg on the game, which includes a status report on how the project is progressing, saying "Tribes: Vengeance is about 65 percent complete, which means we're on target for a release in Q4 2004." Here's another bit, describing the game's new weapon:
The first new weapon we're announcing is tentatively called a rocket pod. It fires a cluster of spiralling rockets that constantly move in the direction you're aiming, which lets you control them while they're in the air. Tribes 2 had a missile launcher, but it was an auto-aim weapon that we didn't really like. The rocket pod is a replacement for that weapon. It's designed to be particularly effective against larger targets, such as vehicles, because you can potentially hit them with every rocket in the cluster. It can be used against players, too, but you might end up hitting them with only a few rockets.

Currently, the rocket pod is a bit tricky to use. We're exploring ways of making it fun while ensuring it remains a skill-based weapon. I should mention that, unlike Tribes 2, Tribes: Vengeance doesn't have flares to counter rockets. Your only defence is to be aware and dodge accordingly.
Update: This actually turns out to be a reprint of a story that originally appeared on GameSpot U.S., but there is a new TRIBES: Vengeance preview on Computer and Video Games for a dose of fresh content on the game.
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17.
 
Re: 3rd time's a charm
Oct 13, 2003, 12:25
17.
Re: 3rd time's a charm Oct 13, 2003, 12:25
Oct 13, 2003, 12:25
 
well, I DO want it to play like Tribes 1. The problem with someone asking for new new new this that and the other thing, the only thing remaining that is Tribes at all after that... is the name. And just cause ya smack the letters T R I B E S on the box, that don`t make it Tribes.

The Tribes feel is inherent in its gameplay elements. Tribes 2 has been said by many to not feel right, tho loads still loved it warts and all. My vote is for the game to have that Tribes 1 feel back, with the upgraded visuals/styling look, new weaps/vehicles etc.
It has to be Tribes in more than just name.

Take Black Hawk Down for example. They slapped a DF on the box, but BHD doesn`t even come close to having the FEEL of say, DF 1 or DF 2. All the stuff that made DF what is WAS, was ripped outta the game, all cause some whinny little fux cried their asses off that they couldn`t learn to use the ACOG mounted M16s effectively or fast enough, and that they had to freaking far to run to the objectives. So new new new got us what? The skillbased weaps turned into nerf quaker weaps, small CQB maps to what? Quake in. And Fogbanks to impar long distance visibilities.

If a thing ain`t broke, don`t fix it.



This comment was edited on Oct 13, 12:26.
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