TRIBES Vengeance Preview, Q&A

Gamespot Australia Previews TRIBES Vengeance (thanks Frans) with a look at the next installment in the online teamplay shooter series. In addition to a look at the game, the article also offers a Q&A with Michael Johnson and Alex "Marweas" Rodberg on the game, which includes a status report on how the project is progressing, saying "Tribes: Vengeance is about 65 percent complete, which means we're on target for a release in Q4 2004." Here's another bit, describing the game's new weapon:
The first new weapon we're announcing is tentatively called a rocket pod. It fires a cluster of spiralling rockets that constantly move in the direction you're aiming, which lets you control them while they're in the air. Tribes 2 had a missile launcher, but it was an auto-aim weapon that we didn't really like. The rocket pod is a replacement for that weapon. It's designed to be particularly effective against larger targets, such as vehicles, because you can potentially hit them with every rocket in the cluster. It can be used against players, too, but you might end up hitting them with only a few rockets.

Currently, the rocket pod is a bit tricky to use. We're exploring ways of making it fun while ensuring it remains a skill-based weapon. I should mention that, unlike Tribes 2, Tribes: Vengeance doesn't have flares to counter rockets. Your only defence is to be aware and dodge accordingly.
Update: This actually turns out to be a reprint of a story that originally appeared on GameSpot U.S., but there is a new TRIBES: Vengeance preview on Computer and Video Games for a dose of fresh content on the game.
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#14
Oct 13, 2003, 12:15
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#14 Oct 13, 2003, 12:15
Oct 13, 2003, 12:15
 
Cancelled? No way. They can only do better this time.
NBC is buying Vivendi, which owns Sierra, so the money will be there to keep it going.
They fixed T2, and believe it or not, it's fun, and I play every night.
The devs are including the community, and there will be a beta. If they're 65% done right now, that means they can start beta testing early next year, so that changes can be made before Q4. They've already let the admin of Tribalwar play, and put the video on the web site. I think the devs realize that last 10% of the game will take the longest to finish.

I just hope it can have more than 32 players, because I like 60 player servers like HV.

This comment was edited on Oct 13, 12:17.
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