New Condition Zero Developer

There's a new Counter-Strike: Condition Zero preview on CS-Nation that includes word of yet another developer(!) on the upcoming Counter-Strike game, as Turtle Rock Studios (thanks HomeLAN Fed) is now at work on the project. According to the article, some of the content from Ritual (who assumed the reigns of the project from Gearbox earlier in this soap opera) was not equal to expectations, so Valve has turned things over to this small start-up, composed of four former Westwood/EA Pacific employees, headed by Mike Booth (Nox). Here's a bit more on this:
Although you will still find some of the Ritual missions in the game, the meat of CS: Condition Zero is a new mode programmed by Turtle Rock Studios. Twelve Ritual missions will be in a section of the game called "Deleted Scenes." These missions were the best of the 20 or so that Ritual developed. But the new game mode that will comprise most of Condition Zero is a Tony Hawk Pro Skater-like challenge mode.
View : : :
99.
 
Re: No subject
Oct 12, 2003, 19:17
99.
Re: No subject Oct 12, 2003, 19:17
Oct 12, 2003, 19:17
 
I suspect Levelord can't come by to tell us what's going on - legal issues, I would imagine. I got a communique that had some choice words for various entities involved, but am embargoed from repeating them. What follows is purely my own opinion - I have no professional connection with the parties involved.

Ritual had the thing for about six months or-so after Valve took it from Gearbox. Ritual delivered the game months ago. Valve sat on it, said nothing to Ritual at all about it. They were completely in the dark as to the game's fate. In fact, I'd bet they heard about Turtle Rock taking it the same way we did - on the Internet.

From what I can gather/guess, the HL2 release was so close Valve probably didn't want to compete with themselves for the gamer dollar (well, we know what happened with that). Now, after the HL2 source theft, and the release date being pushed back, Valve is looking for revenue. What do they have on the shelf? CZ, that's what.

Now, do you imagine that Valve didn't keep tabs on what Ritual was doing during the development process? Sound likely? Does it sound likely that they were surprised by what they got? I don't think so. Valve wanted to bury CZ, for their own reasons. The HL2 debacle brought it back to life.

But really, the entire idea was just lame. Another attempt to milk another nickel from the old HL engine. Ritual just tried to save it - but I don't think that was possible. Actually, Ritual does a lot of this "save a mess from itself" work behind the scenes, hiring their people out as consultants.

Valve can't do anything right anymore. Those guys' heads are so swelled they can't wear pull-over shirts. They may be the biggest one-trick pony on Earth - but still a one-trick pony. C-S, probably the best thing they ever released, wasn't done by them. They just bought it. Likewise for Team-Fortress. Just proves the old addage (somewhat altered for this context):

Creativity will get you through times of no money, better than a massive shitload of money will get you through a lack of creativity.

Ritual has the creativity. Valve has the massive shitload of money. 'Nuff said.

-tAE-

Avatar 473
Date
Subject
Author
1.
Oct 11, 2003Oct 11 2003
2.
Oct 11, 2003Oct 11 2003
3.
Oct 11, 2003Oct 11 2003
6.
Oct 11, 2003Oct 11 2003
12.
Oct 11, 2003Oct 11 2003
13.
Oct 11, 2003Oct 11 2003
14.
Oct 11, 2003Oct 11 2003
15.
Oct 11, 2003Oct 11 2003
17.
Oct 11, 2003Oct 11 2003
38.
Oct 11, 2003Oct 11 2003
65.
Oct 12, 2003Oct 12 2003
66.
Oct 12, 2003Oct 12 2003
67.
Oct 12, 2003Oct 12 2003
68.
Oct 12, 2003Oct 12 2003
69.
Oct 12, 2003Oct 12 2003
70.
Oct 12, 2003Oct 12 2003
        LOL
4.
Oct 11, 2003Oct 11 2003
7.
Oct 11, 2003Oct 11 2003
8.
Oct 11, 2003Oct 11 2003
9.
Oct 11, 2003Oct 11 2003
5.
Oct 11, 2003Oct 11 2003
10.
Oct 11, 2003Oct 11 2003
11.
Oct 11, 2003Oct 11 2003
16.
Oct 11, 2003Oct 11 2003
18.
Oct 11, 2003Oct 11 2003
19.
Oct 11, 2003Oct 11 2003
22.
Oct 11, 2003Oct 11 2003
20.
Oct 11, 2003Oct 11 2003
21.
Oct 11, 2003Oct 11 2003
26.
Oct 11, 2003Oct 11 2003
27.
Oct 11, 2003Oct 11 2003
29.
Oct 11, 2003Oct 11 2003
28.
Oct 11, 2003Oct 11 2003
30.
Oct 11, 2003Oct 11 2003
31.
Oct 11, 2003Oct 11 2003
32.
Oct 11, 2003Oct 11 2003
34.
Oct 11, 2003Oct 11 2003
35.
Oct 11, 2003Oct 11 2003
41.
Oct 11, 2003Oct 11 2003
24.
Oct 11, 2003Oct 11 2003
25.
Oct 11, 2003Oct 11 2003
33.
Oct 11, 2003Oct 11 2003
39.
Oct 11, 2003Oct 11 2003
40.
Oct 11, 2003Oct 11 2003
43.
Oct 11, 2003Oct 11 2003
44.
Oct 11, 2003Oct 11 2003
46.
Oct 11, 2003Oct 11 2003
     Re: No subject
51.
Oct 11, 2003Oct 11 2003
      Re: No subject
54.
Oct 11, 2003Oct 11 2003
       Re: No subject
 99.
Oct 12, 2003Oct 12 2003
     Re: No subject
105.
Oct 12, 2003Oct 12 2003
      Re: No subject
36.
Oct 11, 2003Oct 11 2003
37.
Oct 11, 2003Oct 11 2003
42.
Oct 11, 2003Oct 11 2003
45.
Oct 11, 2003Oct 11 2003
47.
Oct 11, 2003Oct 11 2003
48.
Oct 11, 2003Oct 11 2003
49.
Oct 11, 2003Oct 11 2003
50.
Oct 11, 2003Oct 11 2003
56.
Oct 11, 2003Oct 11 2003
52.
Oct 11, 2003Oct 11 2003
53.
Oct 11, 2003Oct 11 2003
57.
Oct 12, 2003Oct 12 2003
58.
Oct 12, 2003Oct 12 2003
59.
Oct 12, 2003Oct 12 2003
60.
Oct 12, 2003Oct 12 2003
64.
Oct 12, 2003Oct 12 2003
    Re: JediLuke
79.
Oct 12, 2003Oct 12 2003
80.
Oct 12, 2003Oct 12 2003
97.
Oct 12, 2003Oct 12 2003
82.
Oct 12, 2003Oct 12 2003
83.
Oct 12, 2003Oct 12 2003
84.
Oct 12, 2003Oct 12 2003
85.
Oct 12, 2003Oct 12 2003
86.
Oct 12, 2003Oct 12 2003
        Re: Ritual Screenshots
87.
Oct 12, 2003Oct 12 2003
         Re: Ritual Screenshots
88.
Oct 12, 2003Oct 12 2003
          Re: Ritual Screenshots
89.
Oct 12, 2003Oct 12 2003
           Re: Ritual Screenshots
94.
Oct 12, 2003Oct 12 2003
            Re: Ritual Screenshots
96.
Oct 12, 2003Oct 12 2003
             Re: Ritual Screenshots
98.
Oct 12, 2003Oct 12 2003
              Re: Ritual Screenshots
101.
Oct 12, 2003Oct 12 2003
               Re: Ritual Screenshots
102.
Oct 12, 2003Oct 12 2003
                Re: Ritual Screenshots
103.
Oct 12, 2003Oct 12 2003
                 Re: Ritual Screenshots
106.
Oct 13, 2003Oct 13 2003
                 Re: Ritual Screenshots
107.
Oct 13, 2003Oct 13 2003
                  Re: Ritual Screenshots
108.
Oct 13, 2003Oct 13 2003
                   Re: Ritual Screenshots
109.
Oct 13, 2003Oct 13 2003
                    Re: Ritual Screenshots
110.
Oct 14, 2003Oct 14 2003
                     Re: Ritual Screenshots
93.
Oct 12, 2003Oct 12 2003
           Re: Ritual Screenshots
95.
Oct 12, 2003Oct 12 2003
            Re: Ritual Screenshots
91.
Oct 12, 2003Oct 12 2003
100.
Oct 12, 2003Oct 12 2003
55.
Oct 11, 2003Oct 11 2003
61.
Oct 12, 2003Oct 12 2003
62.
Oct 12, 2003Oct 12 2003
63.
Oct 12, 2003Oct 12 2003
71.
Oct 12, 2003Oct 12 2003
72.
Oct 12, 2003Oct 12 2003
73.
Oct 12, 2003Oct 12 2003
74.
Oct 12, 2003Oct 12 2003
90.
Oct 12, 2003Oct 12 2003
77.
Oct 12, 2003Oct 12 2003
78.
Oct 12, 2003Oct 12 2003
81.
Oct 12, 2003Oct 12 2003
75.
Oct 12, 2003Oct 12 2003
76.
Oct 12, 2003Oct 12 2003
92.
Oct 12, 2003Oct 12 2003
104.
Oct 12, 2003Oct 12 2003
111.
Oct 18, 2003Oct 18 2003