Lost Toys Gone

Gamesindustry.biz (thanks Boomtown) has news that Lost Toys, the UK-based developer formed by former employees of Bullfrog and Electronic Arts, has shut its doors. The company had released two games, MoHo and Battle Engine Aquila, and was at work on Stunt Car Racer Pro when the decision to close the company came down. Word is: "Company director Jeremy Longley confirmed that development has ceased at the studio, stating that he and the other directors are now investigating opportunities to maximise the potential of the developer's intellectual property."
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11.
 
Re: No subject
Oct 3, 2003, 05:31
11.
Re: No subject Oct 3, 2003, 05:31
Oct 3, 2003, 05:31
 
Ok, LBA was made by Adeline Software

http://www.mobygames.com/browse/games/o,100/j,554/

10.
 
Re: No subject
Oct 3, 2003, 05:27
10.
Re: No subject Oct 3, 2003, 05:27
Oct 3, 2003, 05:27
 
They did Hi-Octane too.
That game was quite nice. Needed a good setup, back in the time..

I was also thinking they did Little Big Adventure (LBA) but its not listed on Moby Games.

Bullfrog's games all have something in common, that is their graphics. You look at Magic Carpet, Dungeon Keeper, even Hi-Octane and you'll realize what im talking about.

9.
 
Stunt Car Racer :)
Oct 3, 2003, 01:13
9.
Stunt Car Racer :) Oct 3, 2003, 01:13
Oct 3, 2003, 01:13
 
I too played SCR with serial cable and 2 amiga 1000 machines I always thought that would be a cool game to re-make for todays computers I can still remember the square wheels and the sound of the crain lefting you back on the track...Hughey

This comment was edited on Oct 3, 01:13.
8.
 
Re: SCR
Oct 2, 2003, 15:47
NSi
8.
Re: SCR Oct 2, 2003, 15:47
Oct 2, 2003, 15:47
NSi
 
Red Hot Russ: Exactly the same as you, my first LAN experience, with two Amiga 500s... it was much more fun than anything else we had ever played. I am so bummed by this...

7.
 
Re: SCR
Oct 2, 2003, 13:15
7.
Re: SCR Oct 2, 2003, 13:15
Oct 2, 2003, 13:15
 
same here with the ST and STe. STe had the advantage as it was slightly quicker, which meant the car went slighly quicker - there was no punkbuster back then!

hopefully crammond still has enough clout after the grand prix series to get development moved, or re-started elsewhere. :-/

6.
 
SCR
Oct 2, 2003, 12:57
6.
SCR Oct 2, 2003, 12:57
Oct 2, 2003, 12:57
 
This is indeed true. Geoff Crammond was involved too.
SCR - my first real LAN gaming experience - two Amigas and a serial cable - blasting around the sky high circuits - amazing stuff.

Sad news....


5.
 
Re: No subject
Oct 2, 2003, 12:45
5.
Re: No subject Oct 2, 2003, 12:45
Oct 2, 2003, 12:45
 
There are so many games to remember Bullfrog for. Populous, Syndicate, Theme Park and Dungeon Keeper were/are all true gems.

4.
 
Re: No subject
Oct 2, 2003, 12:38
4.
Re: No subject Oct 2, 2003, 12:38
Oct 2, 2003, 12:38
 
I always remember them for Populous... it was flawed in ways (what game isn't?), but absolutely amazing for the time.

I'd like to echo the concern on the Stunt Car game -- there was a PC version as well and I'd love to see an update on the concept.

3.
 
No subject
Oct 2, 2003, 12:25
NSi
3.
No subject Oct 2, 2003, 12:25
Oct 2, 2003, 12:25
NSi
 
OMG NO... was "Stunt Car Racer Pro" the sequel to the old Commodore game "Stunt Car Racer"?? And now it's CANCELED? I have been waiting for literally a decade for that game to be redone... DAMMIT. Someone pick that title up and finish it please...

2.
 
No subject
Oct 2, 2003, 11:53
2.
No subject Oct 2, 2003, 11:53
Oct 2, 2003, 11:53
 
What did Bullfrog do?

http://www.mobygames.com/browse/games/o,100/j,100/

I still load up Dungeon Keeper every once in awhile...

here's to hoping they find new employment.


Avatar 13889
1.
 
Battle Engine Aquila
Oct 2, 2003, 11:25
1.
Battle Engine Aquila Oct 2, 2003, 11:25
Oct 2, 2003, 11:25
 
I was looking at Battle Engine Aquila just the other day. It looks really cool. Wouldnt mind playing/testing this on the PC (dont own any console).

http://www.battleengine.com/

This comment was edited on Oct 2, 11:26.
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