Half-Life 2 Interview

The Half-Life 2 Interview on GameSpot talks with Valve's Gabe Newell at an ATI event where Half-Life 2 would have been unveiled, had it met its original shipping schedule. The conversation covers a variety of topics about what to expect from the game, and the following on the knotty aspects of pinpointing a release date:
I hate release dates because no matter how hard we try, we screw them up. We held back talking about our release date going into September 30 because I wanted to have a much clearer idea of what day we were going to ship on.

Right now all we can say is holidays of this year, which to me feels really unfortunate. Our customers really want to know. They say, "Tell us what the date is going to be," and that's what they want to hear. They're fine with what the date is; they just want to know so they can plan accordingly.

Right now it's for the holidays. I wish we had a clearer date to give people at this time.
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Re: Bout Time
Oct 1, 2003, 18:29
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Re: Bout Time Oct 1, 2003, 18:29
Oct 1, 2003, 18:29
 
what happened to that benchmark that was going to come out?
-M][ke
"They call them fingers but I never see them fing.... oh, there they go."
Otto, The Simpsons.
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