Steam Update

Steam News announces the availability of a new Steam update that addresses a bunch of bugs in the content delivery system (thanks Frans). There is an accompanying update that outlines future updates that include a new version of Counter-Strike, a new version of Day of Defeat, and a new friends and server browser.
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19.
 
Steaming POS?
Sep 25, 2003, 14:25
19.
Steaming POS? Sep 25, 2003, 14:25
Sep 25, 2003, 14:25
 
I would advise anyone updating to Steam to make a copy of their HL dir before doing so. I have seen Steam make a bad install on 3 occassions, and a majority of servers are still not upgraded to Steam (2/3). Steam WILL convert all of your old HL files that are needed for gameplay over to Steam, there is an option to do this or not. If your clanmate friend did that, he is probably going to need to reinstall everything if it got corrupted.

The program is still pretty buggy, but it does have some nice features. The IM built into Steam is probably the best improvement. When you hit ESC, it doesn't have to readjust the resolution, it just shows an overlay of menu options. When you get an IM msg in game, it just lets off a little bell. You hit ESC, and can see the IM msg right away, and switch right back into game if you want to. Very nice. It also allows you to see if the person you are chatting to is in a game, view the game's info, and join that game from the IM if you wish.

The biggest complaint right now would be the shield exploit that allows someone to be invulnerable. Yes, it was in the beta before they released 1.6 public, but they must have felt a need to rush Steam out the door to try to get their Sept. 30th deadline that didn't happen. The exploit makes playing on a server without an admin a pain in the ass. Even so, I do like seeing how pissed off the people that do nothing but awp get when the shield is in use. Heh.

Date
Subject
Author
1.
Sep 25, 2003Sep 25 2003
2.
Sep 25, 2003Sep 25 2003
3.
Sep 25, 2003Sep 25 2003
4.
Sep 25, 2003Sep 25 2003
   Re: what!
5.
Sep 25, 2003Sep 25 2003
    Re: what!
10.
Sep 25, 2003Sep 25 2003
   Re: what!
11.
Sep 25, 2003Sep 25 2003
    Re: what!
13.
Sep 25, 2003Sep 25 2003
     Re: what!
16.
Sep 25, 2003Sep 25 2003
    Re: what!
18.
Sep 25, 2003Sep 25 2003
     No subject
25.
Sep 25, 2003Sep 25 2003
      Re: No subject
48.
Sep 26, 2003Sep 26 2003
       Re: No subject
30.
Sep 25, 2003Sep 25 2003
    Re: what!
32.
Sep 25, 2003Sep 25 2003
     Re: what!
33.
Sep 25, 2003Sep 25 2003
      Re: what!
35.
Sep 25, 2003Sep 25 2003
     Re: what!
36.
Sep 25, 2003Sep 25 2003
      Re: what!
38.
Sep 25, 2003Sep 25 2003
       Re: what!
39.
Sep 25, 2003Sep 25 2003
        Re: what!
41.
Sep 25, 2003Sep 25 2003
         Re: #39
40.
Sep 25, 2003Sep 25 2003
        Re: what!
42.
Sep 25, 2003Sep 25 2003
         Re: what!
43.
Sep 25, 2003Sep 25 2003
          *THIS* is why HL2 was delayed
44.
Sep 25, 2003Sep 25 2003
           Re: *THIS* is why HL2 was delayed
45.
Sep 26, 2003Sep 26 2003
            Re: Wazootyman
51.
Sep 26, 2003Sep 26 2003
             Re: Wazootyman
53.
Sep 26, 2003Sep 26 2003
              No subject
54.
Sep 26, 2003Sep 26 2003
               Re: Brick
49.
Sep 26, 2003Sep 26 2003
           Re: *THIS* is why HL2 was delayed
46.
Sep 26, 2003Sep 26 2003
          Re: what!
50.
Sep 26, 2003Sep 26 2003
          What would be nice...
52.
Sep 26, 2003Sep 26 2003
           Re: What would be nice...
37.
Sep 25, 2003Sep 25 2003
     Re: what!
6.
Sep 25, 2003Sep 25 2003
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Sep 25, 2003Sep 25 2003
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Sep 25, 2003Sep 25 2003
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Sep 25, 2003Sep 25 2003
 19.
Sep 25, 2003Sep 25 2003
Steaming POS?
21.
Sep 25, 2003Sep 25 2003
22.
Sep 25, 2003Sep 25 2003
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Sep 25, 2003Sep 25 2003
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Sep 26, 2003Sep 26 2003
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Sep 28, 2003Sep 28 2003