Half-Life 2 Delayed

Shacknews has finally received official word that Half-Life 2 will not be making its planned release date of September 30, something a quick glance at the calendar can confirm. Here's the quote from Valve's Doug Lombardi:
The previously announced September 30th release date for Half-Life 2 is being pushed back. We are currently targeting a holiday release, but do not have a specific "in-store" date to share at this time. We will release that information as soon as we have confirmed a new date.
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202.
 
Re: Valve is not accountable
Sep 25, 2003, 22:31
Re: Valve is not accountable Sep 25, 2003, 22:31
Sep 25, 2003, 22:31
 
i don't like hl2 more than doom3 because of the dx9 shaders. i like hl2 more because it looks like it'll have better gameplay. -me

Have you played DOOM3 or Half-Life 2? No, you haven't. So don't say one is better than the other when you don't really know the difference. You can say one looks more appealing to you, but you can't say one is better than the other.

like my quote said "hl2 looks like" it'll have better gameplay. no, i haven't played either...but like i said...i'm assuming doom3 will be more "oh no zombies and horrible creatures" if it's not just that...fine. but i didn't really like RTCW(single player) all that much either...and while id's games have always been pretty...they've been lacking in gameplay/storyline.

for the record, i'm talking about single player. multiplayer is a whole other subject.

This comment was edited on Sep 25, 22:32.
201.
 
Re: Valve is not accountable
Sep 25, 2003, 22:14
Re: Valve is not accountable Sep 25, 2003, 22:14
Sep 25, 2003, 22:14
 
The whole thing is just gettin more retarded daily...

200.
 
Re: Valve is not accountable
Sep 25, 2003, 21:57
Re: Valve is not accountable Sep 25, 2003, 21:57
Sep 25, 2003, 21:57
 
http://www.gamespot.com/xbox/action/halflife2/news_6075803.html

Don't ask me why they posted it in the Xbox area


This comment was edited on Sep 25, 22:02.
199.
 
Re: Valve is not accountable
Sep 25, 2003, 21:12
Re: Valve is not accountable Sep 25, 2003, 21:12
Sep 25, 2003, 21:12
 
Have you played DOOM3 or Half-Life 2? No, you haven't. So don't say one is better than the other when you don't really know the difference. You can say one looks more appealing to you, but you can't say one is better than the other.
I played doom3

198.
 
Re: Valve is not accountable
Sep 25, 2003, 20:57
Re: Valve is not accountable Sep 25, 2003, 20:57
Sep 25, 2003, 20:57
 
PsycSui: "Software and new technology has unknowns. Movies don't. That's the difference."

You've obviously never worked with actors or been on a set... the guild system of labor unions in movies / television is good for a few delays all by itself... not to speak of the stars themselves

This comment was edited on Sep 25, 20:57.
197.
 
Re: Valve is not accountable
Sep 25, 2003, 20:47
Re: Valve is not accountable Sep 25, 2003, 20:47
Sep 25, 2003, 20:47
 
If we look at the Lord of the Rings trilogy, the films, Peter Jackson & Co finished shooting all the stuff in Kiwiland yonks ago. Sometime in 2001 IIRC. The reason for the seeming "delays" in between the three films (besides wanting to release them around Christmas times to guarantee fat sales) is because he has to do a shitload of CGI.

But you're missing one piece of vital information. The LoTR trilogy is dealing with artists and content, not code developed from scratch. They have the experience to make a realistic schedule, and they know what they're running into. Their bugs aren't crashing bugs or needing to work with specific hardware, their bugs are "oh, maybe we can make that texture look a little bit better."

Also, anyone in software development will tell you that release dates are frickin' hard to predict. The problem is that there are two many unknowns. You want to include all of these new DirectX9 features, but you get stuck because your video card drivers crash when you implement them. So, you're screwed until you get driver revisions from the GPU chip maker.

Software and new technology has unknowns. Movies don't. That's the difference.


196.
 
Re: No subject
Sep 25, 2003, 20:37
Re: No subject Sep 25, 2003, 20:37
Sep 25, 2003, 20:37
 
Some fool sent a single email and everyone(inclding me) fell onto it, because the idiot who recieved didnt even bother to check the origin of sender/location and put up as a legit 100% comfirmation from Valve

Saw some small time sites posted something as retarded as "Valve sent us an email and confirmed a HL2 DELAY!!"
talk about misleading visitors for "clicks"

This comment was edited on Sep 25, 21:09.
195.
 
Re: Valve is not accountable
Sep 25, 2003, 20:16
Re: Valve is not accountable Sep 25, 2003, 20:16
Sep 25, 2003, 20:16
 
I hear so many people bitch and complain about steam, yet I used it without a single problem. Played Half-Life through it and everything. I guess I'm a little confused as to why it sucks so bad. Or is it just trendy and anti-establishment to say it blows?

lol

--
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.
194.
 
Re: No subject
Sep 25, 2003, 20:16
WarPig
 
Re: No subject Sep 25, 2003, 20:16
Sep 25, 2003, 20:16
 WarPig
 
It all looks fake as hell to me. Until I hear official word from Valve themselves, I don't believe jack or shit.

You're right, if you click on the link now you'll see that the "gone gold" email was indeed a fake.

-----------------------------------------
~ WarPig ~ 5... 4... 3... 2... 1... Seahawks are go!
Avatar 1750
193.
 
Re: Valve is not accountable
Sep 25, 2003, 20:06
Re: Valve is not accountable Sep 25, 2003, 20:06
Sep 25, 2003, 20:06
 
Games can't be released like movies. For one thing, timing the release with technology is vital, plus it takes a lot longer to make games than it does to make movies

I actually agreed with this, until I started thinking about some examples.

If we look at the Lord of the Rings trilogy, the films, Peter Jackson & Co finished shooting all the stuff in Kiwiland yonks ago. Sometime in 2001 IIRC. The reason for the seeming "delays" in between the three films (besides wanting to release them around Christmas times to guarantee fat sales) is because he has to do a shitload of CGI.

Now, CGI isn't as simple as "click click, next, finish" and voila. It can go wrong, it can look like ass (as a lot of movies actually aren't afraid to show us...) and it's an awfully time consuming process.

And yet, Peter Jackson doesn't miss his release dates. Does anyone have any doubt whatsoever about whether or not Return of the King will be in theaters four days before Christmas?

Or if you want to look at something with a tighter schedule, take Babylon 5 (even though it's a rather old example).
There were days when Joe Straczynski literally RAN into the tv studio with a tape in his hand, five minutes before the show was supposed to go live.
He never missed a single "release date". 110 episodes long.

But no game developer can ever seem to release anything on time? Obviously, game development doesn't just entail pretty graphics, even though you'd be well excused if you think so looking at all the latest stuff that comes out, featuring pretty graphics over gameplay, but I think a decent link can be made between the two.

The fact is that the game developers and publisher don't CARE about making their release date. Why would they? Apart from a few people who will refuse to buy Half Life 2 if it involves installing that piece of shit Steam onto their computers (et tu nin? ), everyone will still buy it. Why would they go through ANY kind of effort whatsoever to make that release date.

I think it's a very fair point to say that the gaming industry could learn from the movie industry. Not just where release dates are concerned, but also where disgruntled customers are concerned (movie breaks while you're watching? You can get your money back, go watch another movie, wait for them to fix it, get a movie voucher, whatever you want), and especially where piracy is concerned. PCGamer had another whine article about how piracy is costing the industry billions of dollars (heh, they even said that the fact that Unreal 2 and Unreal Tournament 2003 sold far fewer copies than expected was because of piracy. I guess the fact that both games stunk to the lowest depths of hell had nothing to do with it) etc etc.
The movie industry settled the whole piracy issue over 2 decades ago by getting a few cents on every blank videotape sold. Seems simple enough for the music and game industry to do the same?

I'm getting a bit off topic here.

Creston

Avatar 15604
192.
 
Re: No subject
Sep 25, 2003, 20:06
Re: No subject Sep 25, 2003, 20:06
Sep 25, 2003, 20:06
 
It all looks fake as hell to me. Until I hear official word from Valve themselves, I don't believe jack or shit.

--
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.
191.
 
Re: No subject
Sep 25, 2003, 19:42
Re: No subject Sep 25, 2003, 19:42
Sep 25, 2003, 19:42
 
So which is it? The "Update" says they feel the game has been *indeed delayed, then the "full story" says it's gone gold.

How about a little clarity there.

--
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.
190.
 
Re: No subject
Sep 25, 2003, 19:25
Re: No subject Sep 25, 2003, 19:25
Sep 25, 2003, 19:25
 
Also on which is better, even if one is better, most of you then automatically say the other one sucks, how the heck would you know, did you pull that answer from your...

...Anyway, both or at least good and one might surpass the other, but it's still kind of comparing apples and oranges in gameplay, the only thing they share is the fact they're both FPS.

189.
 
Re: No subject
Sep 25, 2003, 18:01
Re: No subject Sep 25, 2003, 18:01
Sep 25, 2003, 18:01
 
LOL, just so you guys know, this "delay" thing was just a rumor... Halflife 2 has gone GOLD and will be shipping on the 30th just like planned, and people with steam will get it b4!! YAY!

-Now dont you all feel foolish for all your B*tchin??? heh

http://www.gamershell.com/news_BHalf-Life2BGold.shtml

188.
 
Re: Valve is not accountable
Sep 25, 2003, 16:38
Re: Valve is not accountable Sep 25, 2003, 16:38
Sep 25, 2003, 16:38
 
i don't like hl2 more than doom3 because of the dx9 shaders. i like hl2 more because it looks like it'll have better gameplay.

Have you played DOOM3 or Half-Life 2? No, you haven't. So don't say one is better than the other when you don't really know the difference. You can say one looks more appealing to you, but you can't say one is better than the other.

187.
 
Re: shacknews
Sep 25, 2003, 16:14
Re: shacknews Sep 25, 2003, 16:14
Sep 25, 2003, 16:14
186.
 
Re: shacknews
Sep 25, 2003, 15:35
Re: shacknews Sep 25, 2003, 15:35
Sep 25, 2003, 15:35
 
I dont see why everyone thinks Valve and id are so bothered about how good each others games are.

I certainly don't think that, as one of my previous posts will attest to. I made no reference to the quality of either title, rather I was specifically referring to publicity aspect of this whole incident.

They may not compete directly as games, but as pre-release hype machines the playing field is much more level, boiling down to simply which title gets the most press and consequent forum activity from the community. Looking at all the previews available for each title attests to the fact the even the most anticipated ones still require a good hype machine that will vie for our limited attention spans.

A lot of the posts so far seem to suggest that this somewhat impolite announcement was simply a big screwup, but I just can't help but wonder.


This comment was edited on Sep 26, 00:03.
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
185.
 
Re: Steam?
Sep 25, 2003, 15:04
Re: Steam? Sep 25, 2003, 15:04
Sep 25, 2003, 15:04
 
Just found Out. Microsoft actually paid off Gabe to delay Half-Life2 so that Halo PC would sell better!

I'm surprised this is the first person to mention this. After reading how buddy-buddy Valve and M$ were at ATI's Expo, Valve using M$ to corroborate their DX9 benchmark results, and then noticing Halo had the exact same release date as H-L2 (originally) had, this sure jumped out at me.

Granted, this is on the 'conspiracy theory' side. I know it wouldn't be the sole reason behind the delay - I think Steam issues are the likely candidate - but I could see M$ asking ol' Valve for a favor. Hell, Valve sold out to ATI. Why not M$ too.


184.
 
Re: Valve is not accountable
Sep 25, 2003, 11:58
Re: Valve is not accountable Sep 25, 2003, 11:58
Sep 25, 2003, 11:58
 
"They've boasted so much and generated so much hype about their new physics engine(which isn't even theirs) and DirectX9 shaders that they've actually made everyone forget about how amazing DOOM3 looked at E3 two years ago. Incredible."
============================================
i don't like hl2 more than doom3 because of the dx9 shaders. i like hl2 more because it looks like it'll have better gameplay. while don't doubt d3 will have a great (if not better than hl2) engine, its gameplay will most likely be more of the same point and click stuff we've seen from the doom/quake series. oh no...zombie monster things...really dark lighting that now flashes and makes cool shadows!! it's just getting old.

the doom3 engine should be the basis for some nice games though.

This comment was edited on Sep 25, 11:59.
183.
 
For those of you who missed it...
Sep 25, 2003, 11:19
For those of you who missed it... Sep 25, 2003, 11:19
Sep 25, 2003, 11:19
 
http://www.planethalflife.com/half-life2/delaymovie/hl2delay.swf

Supporter of the "a happy fredster is a fredster doused in gasoline and smoking a cigarette" fanclub.
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