Halo Status Report

With the removal of the remaining work items list on the Halo Website, Gearbox's Randy Pitchford made a forum post called Halo PC Status describing the imminence of announcements concerning the game's availability (thanks Frans and HBO). Here's the deal:
Expect an announcement about the release date of Halo PC sometime in the next 1 to 4 days.

gearboxsoftware.com will carry the announcement in the forums, on the main pages and will offer other fun materials related to the announcement.

The "Work Items" remaining ticker was removed because there are no remaining work items for the retail game.

The team is working on a number of other things including a demo and some bonus features to be released as an update on or about launch time.

We are having lots of fun at Gearbox playing "Assault" mode in Halo PC. We can't wait for you to be able to join us

Thanks for your participation in the forums and thank you for your continued excitement and anticipation of Halo's invasion of the PC.
View : : :
35.
 
FOR THE LAST TIME...
Sep 12, 2003, 17:30
35.
FOR THE LAST TIME... Sep 12, 2003, 17:30
Sep 12, 2003, 17:30
 
ITS NOT BUNGIE OR GEARBOX'S FAULT...

Halo (much like HL2) uses Pixel Shader 2.0 .. ATIs cards work ok with PS2.0... Nvidia's do not. They are working on a driver fix. Damn it, If your gonna bitch about a game that hasn't been released, atleast bitch at the right people. JUST RELAX and wait for nvidia to release the detonator 5.0 drivers and the PS2.0 problem will be resolved.

and BTW.. the ammount of time a game has been out dosen't make it any less fun to play.

Date
Subject
Author
1.
Sep 12, 2003Sep 12 2003
2.
Sep 12, 2003Sep 12 2003
3.
Sep 12, 2003Sep 12 2003
4.
Sep 12, 2003Sep 12 2003
5.
Sep 12, 2003Sep 12 2003
27.
Sep 12, 2003Sep 12 2003
6.
Sep 12, 2003Sep 12 2003
12.
Sep 12, 2003Sep 12 2003
13.
Sep 12, 2003Sep 12 2003
14.
Sep 12, 2003Sep 12 2003
7.
Sep 12, 2003Sep 12 2003
9.
Sep 12, 2003Sep 12 2003
28.
Sep 12, 2003Sep 12 2003
8.
Sep 12, 2003Sep 12 2003
10.
Sep 12, 2003Sep 12 2003
11.
Sep 12, 2003Sep 12 2003
17.
Sep 12, 2003Sep 12 2003
18.
Sep 12, 2003Sep 12 2003
15.
Sep 12, 2003Sep 12 2003
16.
Sep 12, 2003Sep 12 2003
19.
Sep 12, 2003Sep 12 2003
20.
Sep 12, 2003Sep 12 2003
21.
Sep 12, 2003Sep 12 2003
22.
Sep 12, 2003Sep 12 2003
23.
Sep 12, 2003Sep 12 2003
71.
Sep 15, 2003Sep 15 2003
72.
Sep 15, 2003Sep 15 2003
73.
Sep 15, 2003Sep 15 2003
74.
Sep 15, 2003Sep 15 2003
     Re: No subject
24.
Sep 12, 2003Sep 12 2003
25.
Sep 12, 2003Sep 12 2003
26.
Sep 12, 2003Sep 12 2003
37.
Sep 12, 2003Sep 12 2003
38.
Sep 12, 2003Sep 12 2003
29.
Sep 12, 2003Sep 12 2003
30.
Sep 12, 2003Sep 12 2003
32.
Sep 12, 2003Sep 12 2003
33.
Sep 12, 2003Sep 12 2003
 35.
Sep 12, 2003Sep 12 2003
   FOR THE LAST TIME...
36.
Sep 12, 2003Sep 12 2003
40.
Sep 12, 2003Sep 12 2003
31.
Sep 12, 2003Sep 12 2003
34.
Sep 12, 2003Sep 12 2003
39.
Sep 12, 2003Sep 12 2003
41.
Sep 13, 2003Sep 13 2003
65.
Sep 14, 2003Sep 14 2003
42.
Sep 13, 2003Sep 13 2003
43.
Sep 13, 2003Sep 13 2003
44.
Sep 13, 2003Sep 13 2003
45.
Sep 13, 2003Sep 13 2003
46.
Sep 13, 2003Sep 13 2003
47.
Sep 13, 2003Sep 13 2003
48.
Sep 13, 2003Sep 13 2003
50.
Sep 13, 2003Sep 13 2003
51.
Sep 13, 2003Sep 13 2003
     Re: No subject
52.
Sep 13, 2003Sep 13 2003
      Re: No subject
54.
Sep 13, 2003Sep 13 2003
     Re: No subject
55.
Sep 13, 2003Sep 13 2003
      Re: No subject
56.
Sep 13, 2003Sep 13 2003
      Re: No subject
57.
Sep 13, 2003Sep 13 2003
       Re: No subject
58.
Sep 13, 2003Sep 13 2003
        Re: No subject
59.
Sep 13, 2003Sep 13 2003
         Re: No subject
60.
Sep 13, 2003Sep 13 2003
          Re: No subject
61.
Sep 13, 2003Sep 13 2003
           Re: No subject
62.
Sep 13, 2003Sep 13 2003
            Re: No subject
63.
Sep 14, 2003Sep 14 2003
             Re: No subject
64.
Sep 14, 2003Sep 14 2003
              Re: No subject
49.
Sep 13, 2003Sep 13 2003
53.
Sep 13, 2003Sep 13 2003
66.
Sep 14, 2003Sep 14 2003
67.
Sep 15, 2003Sep 15 2003
68.
Sep 15, 2003Sep 15 2003
69.
Sep 15, 2003Sep 15 2003
70.
Sep 15, 2003Sep 15 2003