Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required.
Steampowered site isnt working for me atm, but if the note there is a direct quote thats either written badly or simply retarded.
Everyone who buy's HL2 will no doubt be looking forward to SP, but I bet the people who play it the most will be those with nothing more than 56k internet connection. Some wont have any, and they seem ok, but some have dialup modems and will connect to Steam to get updates (isnt half the point of Steam to simplify this sort of thing?). Suddenly Joe Modem has to dialup everytime just to play SP? WTF?
Getting the teenage sister (or worse, mum+dad who pay the bills and frown on gaming) off the line in order to play is bad enough, but what about those people who moved their computer away from the phone socket, or broke their modem/quit their ISP account or whatever? The internet is not something used regularily or easily accessable by everyone. What about people on metered lines? OK you probably can minimise and cut the connection, but how many of these people do you think will work that out before they rack up a phone bill? probably > 3/4 of people who buy HL2 will have never even wondered what pressing & holding alt and then tab might do.
They appear to have either no knowledge or no appreciation whatsoever that there is a very large grey area of people between those "no internet" and "fixed line broadband" users.
Lastly while the big brother thing is way overly hyped and moaned about, I really dont see anything to make repeated authing for singleplayer justifiable. For multiplayer OK it's doable because its fairly little inconvenience since everyone has to be connecting to the internet anyway, no big deal - in many ways this is even highly beneficial because you can have a system like WonID or punkbuster GUID for server admin's to be able to excersise effective control. But for SP??? Its just retarded, like MS deciding to change activation, making it required for every bootup.
Only reason for it I can think of is as an anti-piracy measure, but err surely the pirate would just aviod Steam anyway? A pirate would even be a LOT more likely to know to aviod it than Joe Modem, and organised crime would probably just hack it to stop any possibility of contacting Steam anyway.
Yay, another measure to cause significant problems for paying users, with no effect whatsoever for pirates - in fact it encourages use of hacks. How many of you know people with virtual CD drives of games that require the CD to be in the tray? Most people I know that have bought
games do this, because they cant be bothered changing CD's all the time. No, "most" is not an exaggeration.This comment was edited on Sep 11, 17:09.