Anyways, I wonder just how long (gameplay wise) this expansion will be, considering the previous one was a good three hours if you took it easy and did a lot of sightseeing.
I must have spent 6 hours spread over 3 days on it on Hard, due to all the QuickLoading. Still very short.
I have to agree though that assuming the devs really have limited resources, this "shorter but denser" approach works well for expansion packs. Granted, Spearhead took that to the extreme, but I would rather have it's fast-paced no-letup gameplay than a drawn out, lethargic experience with few points of interest to essentially wake me up (Q2MP2 by Rogue did this to me.)
From what I've read, Breakthrough is striving for some sort of middle-ground. The concept of participating in a "Forgotten Battle" also appeals to me in the same manner IL-2 : FB did. The only way this game could possibly dissapoint me is if I end up playing Half-Life 2 first
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak