Creston, there are 2 joysticks, 2 triggers, 8 buttons and one toggle type switch on an x-box controller.True, but how easy is it to use them? Some of those buttons on some of those controllers are a total bitch to use, so gamers would much rather forego having anything assigned to it, or they will switch the control scheme around until those buttons have little used functions on them.
I'll admit that having a use key or not having a use key isn't going to be a big issue for a console controller, but I think
in general, in the PC gaming industry, this is becoming a very nasty trend (ie, simplification of control schemes for consoles' sakes).
So it might not be the reason behind Doom 3, but I'm pretty positive that a lot of control schemes are being fuxx0red for the sake of the consoles.
A good example is Deus Ex. It had a functional control scheme on the PC, which just couldn't be translated to the PSX2. So Warren & Co. came up with a new control scheme for the PSX2, which amazingly enough actually worked just as well, if perhaps not even better, as the PC scheme.
But for Deus Ex : IW, the entire control scheme is being designed with the idea in mind that the game has to go on the consoles, and thus the control scheme is "simplified" (Warren's own words).
This doesn't necessarily mean that it's made worse, and Ion has shown that they can actually MAKE a good, simple, control scheme, but how many companies simplify their control scheme and turn it into the most fucking horrendous piece of crap you've ever played?
On the AI issue, it's sad that Carmack, with all his programming genius, is still not doing any amazing new AI work. Hell, if any game would have been great for a revelation in AI, it would have been Doom 3, since it's going to focus so much on combats vs small numbers of enemies. If all they do is just stumble at you without even dodging, the gameplay is definitely going to go down the drain.
(and yes, I'm well aware that zombies won't necessarily need any spanky AI, but come on, the ArchVile is just SCREAMING for some state of the art AI 733Tness.)
I guess we'll have to wait and see, but I don't really have my hopes up...
Creston