Ships Ahoy: Lionheart

Lionheart: Legacy of the Crusader Ships to Retail (thanks Frans) is the press release with word that this SPECIAL-system alternate-reality RPG from Reflexive and Black Isle is shipping to stores. Here's a bit:
In the game, players can control the entire party themselves or join forces with up to four gamers for mission-based cooperative multi-play. As they progress through the realm of Lionheart: Legacy of the Crusader, players will be able to arm themselves with hundreds of melee weapons and 60 devastating spell attacks as they attempt to turn the tide against a savage onslaught of otherworldly creatures. Lionheart: Legacy of the Crusader also features the SPECIAL RPG system for character advancement previously found in the FalloutĀ® series of PC games.
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Dammit
Aug 21, 2003, 03:54
30.
Dammit Aug 21, 2003, 03:54
Aug 21, 2003, 03:54
 
I was hoping Lionheart would be good or better than good, so I'd have some CRPG to play to tide me over until Temple of Elemental Evil and KotOR.

Now it seems it really isn't. Sigh... I'm currently playing Icewind Dale 2, and the game starts off well, and then goes to fucking shambles in chapter 3.

"The village needs your help, our children are missing".
What the fuck do I care? I play a party of Neutral Evil BUTCHERS, but the game forces me to save the poor little children because we the programmers spent half an hour on scripting that quest, and we don't want you to bypass it.
The justification, ingame, for that quest is that the village elder knows a way through the forest, but won't tell you unless you help them. My main talker has Intimidate 14, is standing there with his 6 fellow butchers, but he can't intimidate the answer out of the bint. So off you go to rescue the children, and guess what? You have to walk through a dark forest / maze to get there. So you go NE, oops, that's not it. Try again. Go NW, yes that's it. Now what? Hmm, north? No, sorry, try again.
AAARRRGGGHHHH

It's this kind of "design" that has made me just shake my head whenever Black Isle releases something again. After PlaneScape : Torment & Fallout 2 all their good designers must have packed up and left, leaving only the fucking rejects there to design anything.

Oh well, hopefully Bioware will realise that PC owners actually made them into what they are today, and so they'll release KotOR at SOME point before everyone goes stark raving mad.

Creston


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