BTW, just saw a thread on the Lionheart forums indicating that a patch is going through "quality assurance" right now:
Here is a list of the patch fixes:
1) Optimizations to the size and frequency of network packets. This will help low bandwidth connections such as 56k modems.
2) Increased the timeout time for non-guaranteed data so more of it gets a chance to make it to the client on a slow modem.
3) Faster 3D rendering. This generally speeds up the game when there are numerous characters on screen. This doesn't mean that characters have been sped up, it means that machines that saw dips in framerate during scenes with many characters should see an improvement with the patch.
4) Fixed rendering error that occurred in some loaded saved games with dragons.
5) A Speed Slider has been added that allows the user to select the speed that the game plays out between ranges of 70% to 100%. It is accessed by hitting the escape button. There is a slider in the middle of the small menu that allows speeds to be switched.
(
http://forums.interplay.com/viewtopic.php?t=27388)