More DOOM 3

Luckily Texas seems just a hair southwest of the blackout, so there's another couple of DOOM 3 multiplayer previews on GameSpot, IGN and Computer and Video Games based on what they've gotten to see of the shooter at QuakeCon (there are also some QuakeCon Pics on HomeLAN Fed). Here's a bit from IGN:
You'll find it's much harder to hit your enemies in this game than in the previous ones. No longer does a single hit box surround your opponents. Now all hits have to be scored on the actual polygons of the character models. Todd explains that this is a natural evolution for action games given the increasing skill of players. As they get better, targets have to get smaller to compensate. While fighting you'll find that bullets can pass in between a character's legs or the space between their torso and arms without damaging them. You'll need to be much more accurate now with each of your shots. Still, it's not too hard to score kills, particularly if you're playing against a bunch of journalists operating on two hours of sleep and a three-whiskey breakfast.
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Re: Hit boxes & DM
Aug 15, 2003, 05:44
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Re: Hit boxes & DM Aug 15, 2003, 05:44
Aug 15, 2003, 05:44
 
Im tired of hearing this shit about how Doom3 is magically going to lack in gameplay and that Half-Life 2 or [Insert Game here] is going to be insanely better, that Doom3 will only be a tech demo etc.

I just have this gut feeling that Doom3 will be a great single player game with [shock! horror!] ACTUAL gameplay, and that many of these novel ideas have already been demonstrated and/or discussed, but that MAGICALLY, since its called DOOM 3 and its by ID SOFTWARE, it is all of a sudden no good? You people make me laugh.

Wait until its on the shelf and then lets see? These negative predictions always make me laugh. Sure, you may be right/wrong, but at the end of the day, why root for something to be crap? Dont you always complain about the lack of good games out there, whiners?

This comment was edited on Aug 15, 05:44.
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