DOOM 3 Preview

There's a DOOM 3 preview on Eurogamer (thanks Frans) offering some fresh first-hand impressions of id Software's upcoming shooter. Here's a bit describing the environment in which the game takes place, showing that the game's Martian dome features the same light bulb glass construction as the one in Total Recall:
Seeing as you're on the hostile planet of Mars, you won't want to puncture the base, unless you fancy a quick death. Hollenshead revealed that if you do happen to shatter one of the complex's windows it creates a vacuum, forcing the area to automatically seal off from the rest of the base. Eeek. And with all the shooting you're going to be doing, what are the chances of not sending a stray bullet through the windows at some stage?
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27.
 
Re: Women
Aug 15, 2003, 01:01
27.
Re: Women Aug 15, 2003, 01:01
Aug 15, 2003, 01:01
 
I also know that every single one of you complainers out there will buy the game when it comes out.

And write multiple paragraph dissertations on why it sucks, while secretly fondling the D3 box lovingly during sleep.

I'm staying away from this.
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
26.
 
Women
Aug 14, 2003, 19:05
26.
Women Aug 14, 2003, 19:05
Aug 14, 2003, 19:05
 
Many of you seem like a bunch of women complaining about their new mascara that is supposedly waterproof, but really isn't. God, its a game... who cares.

I also know that every single one of you complainers out there will buy the game when it comes out.

25.
 
Hey
Aug 14, 2003, 16:04
25.
Hey Aug 14, 2003, 16:04
Aug 14, 2003, 16:04
 
If Doom 3 goes the System Shock way, it just shot up straight to the top of my -MUST HAVE *DROOL*- list.

Because while I'm an unrepentant Deux Ex Wh0re, System Shock (and SS2) still holds a special place in my heart. I just wish I could get the fucker to run on my Win2k box, I'd still be playing it.

Finding those logs, and listening to people voice out their last words before some zombie started eating them alive, it was creepy as hell.

Creston


Avatar 15604
24.
 
Re: article has been pulled
Aug 14, 2003, 14:25
24.
Re: article has been pulled Aug 14, 2003, 14:25
Aug 14, 2003, 14:25
 
Well, I must say I had the same reaction as most other here about the whole "physics patch" baloney.


I think the game will share a lot of similarities with System Shock, expecially in the way you get the PDA and read people logs/e-mails etc.
Of course, it won't have the RPG-ish stat upgrades or anything. Anyway, I for one am still anticipating DOOM III more than HL2.

23.
 
Re: article has been pulled
Aug 14, 2003, 13:17
23.
Re: article has been pulled Aug 14, 2003, 13:17
Aug 14, 2003, 13:17
 
Before you all ask, Activision has politely informed me that we have to remove the article until September 23rd.

Interesting... now just why September 23rd?

22.
 
System Shock
Aug 14, 2003, 13:07
22.
System Shock Aug 14, 2003, 13:07
Aug 14, 2003, 13:07
 
Do I detect System Shock like objectives?
Heh, that's EXACTLY what I've been thinking lately. Doom III is sounding a lot like System Shock III. I had really been skeptical about Doom III but the more I hear about it and the more I think of what System Shock was like, the more I'm coming to look forward to it.

21.
 
article has been pulled
Aug 14, 2003, 13:05
21.
article has been pulled Aug 14, 2003, 13:05
Aug 14, 2003, 13:05
 
obviously the article has been pulled:
Before you all ask, Activision has politely informed me that we have to remove the article until September 23rd.

probably thats just an excuse

20.
 
Re: No subject
Aug 14, 2003, 12:26
20.
Re: No subject Aug 14, 2003, 12:26
Aug 14, 2003, 12:26
 
Agreed about the guy who wrote this being an idiot. The physics has been up and running for some time. Tell Colonel Mustard to get a clue!

-Tony!!!;)
-Tony!!!;)
my 360 user name is Robo Pop
19.
 
Re: No subject
Aug 14, 2003, 12:16
19.
Re: No subject Aug 14, 2003, 12:16
Aug 14, 2003, 12:16
 
Thumbs up to Kreilo for exposing some semi-shoddy journalism.

Engine competitions are great for advancing the licensee side of things, but misrepresentations from 'previews' or 'reviews' don't benefit anyone.

phuck write of ewe type-o crytics
Use your head, don't lose it - Don't feed the trolls!
Boycott Belligerent Boycotters!
Avatar 1066
18.
 
Re: No subject
Aug 14, 2003, 12:11
18.
Re: No subject Aug 14, 2003, 12:11
Aug 14, 2003, 12:11
 
On the way through the complex Willits encountered a downed marine slumped in a bloody heap, alive enough to utter: "Don't wait for me buddy - they surprised us - they came out of nowhere", before pushing on to the Alpha labs to track down a member of the 63 Science Team, and grab a PDA.

Do I detect System Shock like objectives? If the game plays anything like System Shock I can easily see enjoying this one more than HL2. The original Doom Design Doc sounded exactly like System Shock, could it be that they have designed Doom III based upon that original design?

17.
 
Re: No subject
Aug 14, 2003, 12:02
Enahs
 
17.
Re: No subject Aug 14, 2003, 12:02
Aug 14, 2003, 12:02
 Enahs
 
Way to miss the point

Yes, he did.
But I wanna make a point to.
This person writing the review was a TOTAL idiot.
As other people have already said, that all his physics "patch" crap, and all his speculation about ID. First off, you can not have a game with out a physic engine of some sort. But videos over a year old(before anyone seen ANYTHING about HL2) have shown ragdoll physics, and such.
If I was ID ,I would email the guy saying he is an idiot and make him take down his lame ass article, or atleast revise it to the facts, as that part of his article was not that bad.

I am free of all prejudice. I hate everyone equally.
- W. C. Fields
Avatar 15513
16.
 
Re: No subject
Aug 14, 2003, 11:54
16.
Re: No subject Aug 14, 2003, 11:54
Aug 14, 2003, 11:54
 
"Lets praise it compared to the Tetris engine then."

Way to miss the point

15.
 
No subject
Aug 14, 2003, 11:52
15.
No subject Aug 14, 2003, 11:52
Aug 14, 2003, 11:52
 
Oy, the fanbois are out in force today.

14.
 
Re: No subject
Aug 14, 2003, 11:43
14.
Re: No subject Aug 14, 2003, 11:43
Aug 14, 2003, 11:43
 
I just wish these regurgitated previews would JUST END!!!! lol They blow monkies.

13.
 
No subject
Aug 14, 2003, 11:39
13.
No subject Aug 14, 2003, 11:39
Aug 14, 2003, 11:39
 
"Physics Patch" ????

What a moron, the leaked version from last year had physics implemented "although not completely tweaked on monsters", and it's not some 3rd party addon crap, havoc2 is a total resource thief.

Crappiest D3 review so far, get your facts straight!!!

12.
 
Re: physics patch?
Aug 14, 2003, 11:27
12.
Re: physics patch? Aug 14, 2003, 11:27
Aug 14, 2003, 11:27
 
"Damn, can we have just 1 post about D3 without bashing it in comparison to Source in one way or another"

Lets praise it compared to the Tetris engine then.

This comment was edited on Aug 14, 11:38.
11.
 
somthin' ain't right...
Aug 14, 2003, 11:24
11.
somthin' ain't right... Aug 14, 2003, 11:24
Aug 14, 2003, 11:24
 
A little odd indeed. The only hands on preview they have given and Willits sounds like he's been put up to it and all the reviewer has to say is it's dark and they're playing catch up with Valve... and he doesn't get to actually shoot at anything... and he gets followed around by some NPC who won't shut the hell up... that's a hands on? I guess they're won't be many more "hands on" in the future.

This comment was edited on Aug 14, 11:27.
10.
 
Re: physics patch?
Aug 14, 2003, 11:20
10.
Re: physics patch? Aug 14, 2003, 11:20
Aug 14, 2003, 11:20
 
Damn, can we have just 1 post about D3 without bashing it in comparison to Source in one way or another.

9.
 
Re: physics patch?
Aug 14, 2003, 11:14
9.
Re: physics patch? Aug 14, 2003, 11:14
Aug 14, 2003, 11:14
 
IRT #6: Doesn't it sound a little odd... opening a gate to hell?

This comment was edited on Aug 14, 11:27.
Avatar 13889
8.
 
No subject
Aug 14, 2003, 11:09
8.
No subject Aug 14, 2003, 11:09
Aug 14, 2003, 11:09
 
"Tellingly, the physics implementation seems to be quite young, suggesting it was 'bolted on' after the capabilities of the Source engine became apparent."

That's completely false. Who is this guy? In an interview with Tim Wiltis in October 2002 (http://www.gaminginvasion.com/index.php?article=68):

How will the physics engine differ from other games that id has done in the past?
We have a very good physics engine, it’s very realistic, and is being developed internally. We’ve never had that before, and so it makes things a little more believable.

Or from the Doom3 FAQ (http://doomworld.com/files/doom3faq.shtml):

In a Planetcrap.com post on 11/15/00, Jim Dose had the following to say about a handful of popular 3D engines:

By this time next year, most, if not all, of the games made with these engines will use a fully featured physics engine, if not developed internally by the developer, then licensed from someone like Havoc or MathEngine.

While not a hard-and-fast proof of any sort, this seems to strongly indicate that the Doom 3 engine will have a realistic physics model.

Or from QuakeCon 2002 (http://www.gamespy.com/articles/august02/quakecon2002/d3demo/):

To finish the demo, Tim spent a little time showing off how the physics and lighting systems would interact. First, Tim showed the physics system by shooting some boxes off a shelf -- the boxes would react differently depending on where they were shot. Next, Tim shot the side of a lighting fixture, causing it to swing back and forth, and subsequently cast moving shadows on the zombie below.


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