#16 mentioned that the player didn't take any damage, and that that must've meant they were in Godmode playing the game. On closer inspection, it turns out that's not true, since at least in Traptown the player takes damage to both the HEV suit armor and the player health. Granted, this damage isn't terribly significant, and could indicate that the damage was tweaked down a bit for the playthrough, but it could just as well indicate that they were playing on "I don't want to die!" level of difficulty
This comment was edited on Jul 29, 00:51.