Evening Q&As

  • Halo
    About Halo Graphics on PC.IGN.Com is a Q&A with Gearbox Software's Randy Pitchford about the upcoming PC version of Halo: Combat Evolved. The intro promises a four-question Q&A on the graphics in the port and over delivers, offering five answers about the game's updated visuals on the PC.
  • Dungeon Lords
    RPG Vault's Dungeon Lords Q&A chats with D.W. Bradley about Dungeon Lords, Heuristic Park's project he describes as offering: "high-energy action combat in combination with deep story and detailed RPG elements, including an innovative new character development system."
  • TRON 2.0
    Action Vault's TRON 2.0 Q&A is another conversation about Monolith's now-gold movie tie-in, talking with Cliff Kamida about what's being offered.
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HALO
Jul 19, 2003, 10:56
1.
HALO Jul 19, 2003, 10:56
Jul 19, 2003, 10:56
 
Okay, this has probally been beat to death, but how come Gearbox always claims such a huge lead time to port Halo from the X-Box to PC (writing all those pixel shaders takes time) and Splinter Cell, which looks graphically superior was done in a few months?

McSterls

Date
Subject
Author
 1.
Jul 19, 2003Jul 19 2003
HALO
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Jul 19, 2003Jul 19 2003
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Jul 19, 2003Jul 19 2003