"D3 alpha was not compiled in debug mode, it was an alpha code..."
The version of the game makes no difference. It was compiled in debug or release mode. It's just a compile option, it doesnt mean the game is finished. All I was saying is that if it was a debug compile that could have been a factor of shitty framerates, other than the obvious "it was alpha". No doubt the released game will run probably alot better than the alpha.
I think you missed the point. If your video card has to use your main system ram, your games are going to take a serious framerate hit. That is, if the game tries to load more textures than it has memory. Sure it will work, but the performance is going to be well below what it would be if it could put all the textures in the VRAM. Also, I guarantee that your friends games probably arent using even a third of that 3gigs of ram for gaming.
This comment was edited on Jul 21, 15:39.