The Phobos Lab has a post up
with John Carmack's response to their question about the minimum system
requirements to run id Software's upcoming DOOM 3 (thanks Tiscali Games). Here's the
deal:
> Assuming the D3 alpha was compiled in debug mode, D3 alpha was not compiled in debug mode, it was an alpha code. That is, an unfinished product. Does not matter if it was compilled in debug mode or not, it was not the final product.