a little shocked to hear a GF1 could do...lol
Do they even sell those relics? Over here for a couple of years now it's been either a TNT2 or a GF2 MX for the low end.
Anyway, for those with high-end machines I'm hoping that D3 will redefine the term scalable in terms of graphical detail. Most cards today can easily handle large textures of microscopic detail thanks to compression and fillrate hasn't really been much of an issue until very recently with the advent of games that use a ton of texture passes. The polycounts for most games are also usually also set around a predefined level, so beyond a certain point the only thing a faster CPU will get you is a better framerate.
Will the new DOOM engine with it's fancy tech break the mold and actually look proportionally better on faster systems?
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak