DOOM 3 Hardware Requirements

The Phobos Lab has a post up with John Carmack's response to their question about the minimum system requirements to run id Software's upcoming DOOM 3 (thanks Tiscali Games). Here's the deal:
1GHz CPU
256MB RAM
GF1 or Radeon 7xxx series card
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152 Replies. 8 pages. Viewing page 5.
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72.
 
Re: No subject
Jul 18, 2003, 12:51
72.
Re: No subject Jul 18, 2003, 12:51
Jul 18, 2003, 12:51
 
It would save you nearly $200 canadian to order it from U.S. and have it shiped to canada then.

A quick perusal of US websites shows that the 256MB ATI 9800 Pro costs around $500 American, which would be about $700 in Canadian dollars. After Canada Customs gets through with you, you ain't saving no $50, nevermind $200.

71.
 
Re: No subject
Jul 18, 2003, 12:17
Enahs
 
71.
Re: No subject Jul 18, 2003, 12:17
Jul 18, 2003, 12:17
 Enahs
 
Then Futureshop sucks, and your pricing sucks in canada then. Maybe you guys are having to pay some stupid tax on it oro somthing. It would save you nearly $200 canadian to order it from U.S. and have it shiped to canada then.

I am free of all prejudice. I hate everyone equally.
- W. C. Fields
Avatar 15513
70.
 
Re: No subject
Jul 18, 2003, 10:02
70.
Re: No subject Jul 18, 2003, 10:02
Jul 18, 2003, 10:02
 
Ok, $775 Candian translates to $555 American. The 9800 Pro 256 MB when it first came out, retail was less expensive then that? Where did you order it from? Mars, and pay a huge amount of shipping?

The 9800 Pro 256MB currently sells for $749.99 at Futureshop. In Ontario, add 15% sales tax and you have paid a whopping $862.49 on a video card.

I couldn't justify spending that much money on one computer component, you could buy 25 two-fours of BEER with that amount of coin.

69.
 
Re: Q1
Jul 18, 2003, 09:34
69.
Re: Q1 Jul 18, 2003, 09:34
Jul 18, 2003, 09:34
 
Carmack is a programming god (although he doesn't comment enough)

That's because it seems it's so damn obvious to him! He just sees it.

I've done a bit of coding in my time and been told off for not commenting enough, and I'm like "What, it's totally obvious what I'm doing here!" and other people are baffled till you explain it a bit better.

Mind you, this is me programming 1st year Java, and that's Carmack programming incredible C(C++? I dunno which). Go figure

68.
 
Q1
Jul 18, 2003, 09:21
68.
Q1 Jul 18, 2003, 09:21
Jul 18, 2003, 09:21
 
I remember that the minimum requirement for Quake 1 was "a pentium." but I beat the game (at the fabulous resolution of 320x200) on my 486/66. wheee! Carmack is a programming god (although he doesn't comment enough)

67.
 
Re: Real-time shadows
Jul 18, 2003, 09:02
nin
67.
Re: Real-time shadows Jul 18, 2003, 09:02
Jul 18, 2003, 09:02
nin
 
Which would completely ruin any decent gameplay in Multiplayer. Everybody will turn off the shadowing so it would be easier to spot people hiding.

Very shitty.

Couldn't you make a parameter that, when a user joined a multiplayer game, would check your config and turn on shadows or reject your connection?


Supporter of the "A happy fredster is a muted fredster" fanclub.

http://www.originaltrilogy.com/
66.
 
Re: Real-time shadows
Jul 18, 2003, 08:50
66.
Re: Real-time shadows Jul 18, 2003, 08:50
Jul 18, 2003, 08:50
 
Which would completely ruin any decent gameplay in Multiplayer. Everybody will turn off the shadowing so it would be easier to spot people hiding.

Very shitty.

65.
 
Re: What I want
Jul 18, 2003, 08:18
65.
Re: What I want Jul 18, 2003, 08:18
Jul 18, 2003, 08:18
 
"How can you be a respected and unbiased hardware review site when you title every page of a video card comparo with "NVIDIA GeForceFX 5900 Ultra: The Way FX is Meant to be Played!! "?
Not to mention the animated nvidia logo that's also on every page.

Now I know why I havent been to that site in 3 years.
Tom's bent over like a two dollar whore. "

Funny, I didnt see one Nvidia add when i opened that page, in fact, the banner ad on top was an ATI ad.

64.
 
Re: No subject
Jul 18, 2003, 07:59
64.
Re: No subject Jul 18, 2003, 07:59
Jul 18, 2003, 07:59
 
I wouldnt want to play RTCW on a 1ghz with GF1.

I played it on a 900MHz Athlon with a GF1. Level loading took aaagees, but the game ran just fine.

63.
 
Re: so...
Jul 18, 2003, 06:31
63.
Re: so... Jul 18, 2003, 06:31
Jul 18, 2003, 06:31
 
A Good Thing (TM).

Wrong, a bad thing.

How are we going to have gameplay evolution when we can switch to Quake3 style graphics without a cheat? Taken of course that those shadows really will play an important gameplay role.

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_______________________ __ _
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62.
 
Re: so...
Jul 18, 2003, 04:54
62.
Re: so... Jul 18, 2003, 04:54
Jul 18, 2003, 04:54
 
a little shocked to hear a GF1 could do...lol
Do they even sell those relics? Over here for a couple of years now it's been either a TNT2 or a GF2 MX for the low end

Ummm didn't the GF1 replace the TNT2? I agree that these specs suggest that Doom3 will have a graphics mode without the shadows, etc. A Good Thing (TM).

Anvil
Anvil - from the land of warm beer and mad cattle.
61.
 
Re: Linux Doom 3???
Jul 18, 2003, 04:09
61.
Re: Linux Doom 3??? Jul 18, 2003, 04:09
Jul 18, 2003, 04:09
 
http://www.anandtech.com/video/showdoc.html?i=1821&p=22

That's 2 sources that show the 5900 owning the 9800... there's also a number of sources who say the 9800 kicks the 5900's ass... i'm not sure who to believe. I'll just point out that Toms and Anandtech are the only sites who disclose what they have their driver settings at (Max performance/MaxQuality). That leads me to be more suspicious of the other sites instead.

60.
 
Re: I think
Jul 18, 2003, 04:04
60.
Re: I think Jul 18, 2003, 04:04
Jul 18, 2003, 04:04
 
Obviously, the more power you throw at this engine, the better it looks

It's not always that obvious graphically. I've played plenty of games on the latest engines that looked only marginally better with everything set to maximum.

But then again perhaps this is merely a content issue.

From what I've read id have included enough polys into their D3 models to overburden the fastest of CPUs. I haven't though read much about how texture detail and lighting will scale depending on your video card. Will D3 off a GF FX really LOOK significantly better than D3 off a GF3 or GF4?

Perhaps we will have to wait for other devs to really push the new DOOM engine's capabilities.
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
59.
 
Re: What I want
Jul 18, 2003, 03:43
59.
Re: What I want Jul 18, 2003, 03:43
Jul 18, 2003, 03:43
 
The Nvidia brand will be the best for this game.

That is what the first tests suggested. I think it's only fair to assume a more reliable test will be that of the official demo with contemporary hardware drivers.
I'm curious what CPU will be best for running D3. I'm going to buy an Athlon64, I just hope that is the right choice

*edit* You're right Wharfrat, that's exactly what I thought when I saw that review

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This comment was edited on Jul 18, 03:50.
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58.
 
Re: I think
Jul 18, 2003, 03:15
58.
Re: I think Jul 18, 2003, 03:15
Jul 18, 2003, 03:15
 
I think Doom 3 is going to look awesome, but for gameplay we'll have to play Half Life 2, Deus Ex : IW, and wait for some other developers to start building something with the Doom 3 engine, since gameplay hasn't been a staple of Id since the original Doom.
I am sick to fuck of this type of comment.
I enjoyed all id's games since Doom and some before.
There, your sweeping statement no longer stands because one person out there disagrees.

God why do I get wound up so easily.

57.
 
No subject
Jul 18, 2003, 03:02
57.
No subject Jul 18, 2003, 03:02
Jul 18, 2003, 03:02
 
I seem to remember a press release or .plan update stating that a mp addon pack would be released some time after the game as a free online download. This makes sense really, as id. has no other projects, i doubt they're just gonna let D3 rot away as a single player game.

I just hope my gf3 works ok with it...i only got that card after seeing the Doom3 mac/gf3 demonstration...back then that card was THE chip they were developing doom3 for, so i'll be very annoyed if u need a gf5 FX to really enjoy the game.

As for the Alpha...it's old, and is in no way a means of judging performance...it's 1 gig once fully extracted (for 1 level)...it takes 3-5 minutes to load...goes from 60fps in some areas...down to 3fps in other areas, and totally dies (1fps) when u get attacked by those fire demon things...i really wouldn't waste my time with it this close to final release...i guess that's why it was alpha...actually, i should stop talking about it, otherwise some of you might actually get it and ruin your impressions of what the game is really gonna be like...

56.
 
Re: What I want
Jul 18, 2003, 02:12
56.
Re: What I want Jul 18, 2003, 02:12
Jul 18, 2003, 02:12
 
"Here you go: http://www6.tomshardware.com/graphic/20030512/geforce_fx_5900-10.html#doom_iii_special_preview "

How can you be a respected and unbiased hardware review site when you title every page of a video card comparo with "NVIDIA GeForceFX 5900 Ultra: The Way FX is Meant to be Played!! "?
Not to mention the animated nvidia logo that's also on every page.

Now I know why I havent been to that site in 3 years.
Tom's bent over like a two dollar whore.

This comment was edited on Jul 18, 02:18.
55.
 
Stalker...
Jul 18, 2003, 00:17
55.
Stalker... Jul 18, 2003, 00:17
Jul 18, 2003, 00:17
 
After seeing that new Stalker video, I find myself really looking forward to Doom III again. I have no idea why.

54.
 
I think
Jul 18, 2003, 00:09
54.
I think Jul 18, 2003, 00:09
Jul 18, 2003, 00:09
 
Doom 3 will be VERY scaleable (sic?), in that if you turn everything off and run at 640x480x16 on that system, it will RUN. Meaning, you could get through the game without it bunking out complaining about some unknown API call.

I wouldn't expect framerates to get any higher than 10 at any point though, and anyone with this kind of a system who buys Doom 3 is totally out of his mind. You could practically double the power of your computer system for the same price as the game itself.

Obviously, the more power you throw at this engine, the better it looks, and the more fps you get. From screenshots and that intro video, I doubt the machine exists today that would push the Doom 3 engine to its limit, but this is the way Carmack designed it. He planned on this engine to be around for about five years, and in five years we'll probably be playing on 7-10Ghz processors, not even taking into account all the improvements we'd see on graphics, APIs and processor design.

I think Doom 3 is going to look awesome, but for gameplay we'll have to play Half Life 2, Deus Ex : IW, and wait for some other developers to start building something with the Doom 3 engine, since gameplay hasn't been a staple of Id since the original Doom.

Creston

Avatar 15604
53.
 
$774.89 (CDN)....OUCH
Jul 17, 2003, 23:47
53.
$774.89 (CDN)....OUCH Jul 17, 2003, 23:47
Jul 17, 2003, 23:47
 
all I can say...but meh, if u can afford it...more power to u

I think of it like this...some people go out and spend a helluva a lot more on a brand new car, but not to compare the 2...some people care more about their pcs...lol

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