Thief 3 Q&A

There's a Thief 3 Q&A on Thief: The Circle (thanks Frans) talking with ION Storm's Randy Smith, project director on the upcoming stealthy sequel. Here are a couple of bits that relate to the hot topic of how this chapter in the series will live up to its predecessors and the Looking Glass legacy:
Will the player ever be required to kill in order to finish a mission? Conversely, will it be possible to play the game by killing everyone you meet?

Randy: You can finish this game without ever getting caught, and you can finish this game by killing everyone you meet. Okay, that last part isn't strictly true in every single case, maybe, but I can't go into details. Let's adjust to say you can kill practically everybody you meet, if that's your thing, you sick, violent Garrett, you.

Which leads to... How much has the game changed from the original Thief 3 design that Looking Glass had planned?

Randy: This is a very authentic sequel to Thief and Thief 2, and it follows very much in the footsteps laid out for the triology at Looking Glass.
View : : :
8.
 
Re: Thief 3
Jul 8, 2003, 23:50
8.
Re: Thief 3 Jul 8, 2003, 23:50
Jul 8, 2003, 23:50
 
I could ramble on about how much I agree with Scud, but I've done that already in previous posts.

Besides, there doesn't seem to be any other good title on the horizon that will offer a good scare factor (Unless you count the console ports I guess.)
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
Date
Subject
Author
1.
Jul 8, 2003Jul 8 2003
2.
Jul 8, 2003Jul 8 2003
3.
Jul 8, 2003Jul 8 2003
4.
Jul 8, 2003Jul 8 2003
5.
Jul 8, 2003Jul 8 2003
6.
Jul 8, 2003Jul 8 2003
    Re: Thief 3
7.
Jul 8, 2003Jul 8 2003
     Re: Thief 3
11.
Jul 9, 2003Jul 9 2003
      Re: Thief 3
 8.
Jul 8, 2003Jul 8 2003
     Re: Thief 3
9.
Jul 9, 2003Jul 9 2003
10.
Jul 9, 2003Jul 9 2003
12.
Jul 9, 2003Jul 9 2003
13.
Jul 9, 2003Jul 9 2003
18.
Jul 9, 2003Jul 9 2003
25.
Jul 9, 2003Jul 9 2003
26.
Jul 9, 2003Jul 9 2003
28.
Jul 9, 2003Jul 9 2003
29.
Jul 9, 2003Jul 9 2003
14.
Jul 9, 2003Jul 9 2003
15.
Jul 9, 2003Jul 9 2003
16.
Jul 9, 2003Jul 9 2003
17.
Jul 9, 2003Jul 9 2003
19.
Jul 9, 2003Jul 9 2003
21.
Jul 9, 2003Jul 9 2003
22.
Jul 9, 2003Jul 9 2003
23.
Jul 9, 2003Jul 9 2003
20.
Jul 9, 2003Jul 9 2003
24.
Jul 9, 2003Jul 9 2003
27.
Jul 9, 2003Jul 9 2003