Will the player ever be required to kill in order to finish a mission? Conversely, will it be possible to play the game by killing everyone you meet?
Randy: You can finish this game without ever getting caught, and you can finish this game by killing everyone you meet. Okay, that last part isn't strictly true in every single case, maybe, but I can't go into details. Let's adjust to say you can kill practically everybody you meet, if that's your thing, you sick, violent Garrett, you.
Which leads to... How much has the game changed from the original Thief 3 design that Looking Glass had planned?
Randy: This is a very authentic sequel to Thief and Thief 2, and it follows very much in the footsteps laid out for the triology at Looking Glass.