Heh, no shit.
maybe its some developer guild conspiricy to do that so you feel like a superhero in the game or something.
The problem with game character physics, in my opinion, is a lack of realizing just how animated we really are, how we respond not in a physyical world but a mental world. It is neat that the engines can process the mathmatical ballistic formulas, but they arent coding in the actual muscle reflex and response limitations.
What I would really like to see is a combined AI and physics engine, the AI responding the the phsics that affect it. It would deffinitly make for some awsome AI characters, heh.http://www.kavkazcenter.com/eng