Battlefield Vietnam Announced

The Battlefield 1942 Website now has word on the next installment in what's becoming a series of Battlefield games. Here's the skinny:
EA AND DIGITAL ILLUSIONS ANNOUNCE DEVELOPMENT OF BATTLEFIELD VIETNAM

REDWOOD CITY, Calif., June 19, 2003 – Lock and load your M-16 and grab your flak jacket, it’s time to hit the jungle in Battlefield Vietnam™. Electronic Arts (Nasdaq: ERTS) announced today that Battlefield Vietnam for the PC is under development and expects to debut in early 2004. The title will be published and distributed by Electronic Arts under the EA GAMES™ brand.

The Battlefield franchise is entering a new era with more firepower and beautiful yet ferocious new combat settings. Staying true to the over-the-top, action-packed multiplayer style that gave Battlefield 1942™ its critical and commercial success, Battlefield Vietnam will drop players into some of the Vietnam War’s fiercest battles. Fighting in theatres from jungles surrounding the Ho Chi Minh Trail to the city streets of Hue, players will choose from two well-equipped forces, the United States or the North Vietnamese Army (NVA) and Vietcong.

Offering an arsenal of weapons and vehicles authentic to the Vietnam conflict, players will battle in first-person perspective. The workhorse vehicle for the U.S. during the conflict was the helicopter and it will serve the same purpose in Battlefield Vietnam. The NVA will be outfitted with many Russian-made vehicles including the T-54 tank and Mig-21 jet. Taking a step forward from its franchise predecessors, Battlefield Vietnam will allow passengers to fire from moving vehicles and players will have the ability to airlift other vehicles via helicopter. The game will also deploy new rendering and sound engines that will help take players deeper into the 1960’s mindset.

Battlefield Vietnam, like its brethren Battlefield games, allows players to join forces on teams in games up to 64 players over the Internet, or jump into single player action. Battlefield Vietnam is being developed by Digital Illusions Canada, a subsidiary of Sweden-based Digital Illusions.
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60 Replies. 3 pages. Viewing page 1.
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60.
 
Elite Force
Jun 25, 2003, 19:41
60.
Elite Force Jun 25, 2003, 19:41
Jun 25, 2003, 19:41
 
Has anybody had a lockup problem during the loading part of Elite Force 2? It gets to "loading media", and then the music just stops.

59.
 
Re: All guts and no glory...
Jun 24, 2003, 06:36
59.
Re: All guts and no glory... Jun 24, 2003, 06:36
Jun 24, 2003, 06:36
 
On an off note.. seemed that a whole slew of games came out before this 2nd go in Iraq to get get the public, mainly the youth into that mindset.. could this be foreshadowing for an inevitable skirmish with korea?

possible.. but in the specific case of BF:Vietnam I think not since the developers are Swedish..

*edit* bah.. cant spell

This comment was edited on Jun 24, 06:37.
58.
 
Re: All guts and no glory...
Jun 24, 2003, 06:11
58.
Re: All guts and no glory... Jun 24, 2003, 06:11
Jun 24, 2003, 06:11
 
As far as people saying that it will look like crap in a jungle setting, we'll have to wait and see.. the press release said they are using a new engine.

New engine? I thought this was an expansion?

57.
 
Re: All guts and no glory...
Jun 23, 2003, 11:23
57.
Re: All guts and no glory... Jun 23, 2003, 11:23
Jun 23, 2003, 11:23
 
Wait until they start releasing screenshots and people here will start singing a different tune.

From what I've seen and read in the latest PC Gamer, I can safely say this will be a worthy successor to BF1942.

Edit: I think the problem is that its hard to conceptualize a game through a news release.
This comment was edited on Jun 23, 11:25.
56.
 
Re: All guts and no glory...
Jun 23, 2003, 09:59
56.
Re: All guts and no glory... Jun 23, 2003, 09:59
Jun 23, 2003, 09:59
 
Well, I'm looking forward to this one with much glee.
As far as people saying that it will look like crap in a jungle setting, we'll have to wait and see.. the press release said they are using a new engine.

On an off note.. seemed that a whole slew of games came out before this 2nd go in Iraq to get get the public, mainly the youth into that mindset.. could this be foreshadowing for an inevitable skirmish with korea?

55.
 
Re: All guts and no glory...
Jun 22, 2003, 18:17
55.
Re: All guts and no glory... Jun 22, 2003, 18:17
Jun 22, 2003, 18:17
 
Look at my post - I never said that we should make a game about Vietnam because it was pivotal in our history - I said we shouldn't FORGET about Vietnam because it was pivotal in our history. It just seems like any time Vietnam is mentioned, people try to change the subject rather quickly and just skip over it. And I completely agree with you when it comes to Korea - the only reason I can justify them skipping Korea and going to Vietnam is because in many ways the Korean War was like WWII (rather same technology, except for the use of jets and things of the like) and therefore would be too close to BF1942.

54.
 
Re: All guts and no glory...
Jun 22, 2003, 14:32
54.
Re: All guts and no glory... Jun 22, 2003, 14:32
Jun 22, 2003, 14:32
 
"I'm not saying we shouldn't glorify the Vietnam war, but from a gaming viewpoint I don't see how this game is going to be fun. With Bf:1942 it dealt with a world war that involved many countries and locations for the fighting. In this game there are only the VC and the Americans so it doesn't have the diversity it's predecessor has."

United States Army/North Vietnamese Army,Viet-Cong
Axis/Allies
Opposition/Coalition

First of all, you're going to have the "good guys" and the "bad guys" (depending on your allegiance) forming two teams anyway you cut it. As far as diversity, the time in which each spinoff has been created also brings different weapons, vehicles, terrain, etc...Now we have a jungles, rivers, rice paddies, and not to mention the big ocean that kinda surrounds the whole country/countries (N.Vietnam/S.Vietnam) I could think of one more terrain that would be sweet if included and that is the tunnel systems the of the viet-cong. I can see flashlights, pistols, booby-traps in the tunnels. Now napalm's dropping, smaller boats moving down the rivers, and how bout hamburger hill? I'm seeing the potential diversity here. Whether or not the game produces that is what I anxiously wait for.

Thanks for reading,
Invisisun

53.
 
fuck EA
Jun 21, 2003, 17:36
53.
fuck EA Jun 21, 2003, 17:36
Jun 21, 2003, 17:36
 
this game has only been out for like 8 months, and has already milked it out more than sierra did with Half-Life

This comment was edited on Jun 21, 17:37.
52.
 
Re: All guts and no glory...
Jun 20, 2003, 13:35
52.
Re: All guts and no glory... Jun 20, 2003, 13:35
Jun 20, 2003, 13:35
 
I'm not saying we shouldn't glorify the Vietnam war, but from a gaming viewpoint I don't see how this game is going to be fun. With Bf:1942 it dealt with a world war that involved many countries and locations for the fighting. In this game there are only the VC and the Americans so it doesn't have the diversity it's predecessor has.

Plus your argument for the fact that the Vietnam war was a pivotal period so there should be a game, isn't a good one. What about making a game about the Korean War first?

51.
 
All guts and no glory...
Jun 20, 2003, 03:03
51.
All guts and no glory... Jun 20, 2003, 03:03
Jun 20, 2003, 03:03
 
I don't understand why there are people saying "We shouldn't glorify this war" and whatnot. Look, it happened. We can't just forget about it. There were hundreds upon thousands of soldiers that died in combat, and it seems that anytime Vietnam is mentioned, people try to "make it go away". Just because they're making a game about it, about a era in our history, doesn't mean that we're "glorifying" the war. Hell, we shouldn't glorify ANY war. Should we only make games about wars that we won? Of course not. Vietnam was a pivotal time in our history as a country and should not be forgotten. We shouldn't just "skip" that conflict just because we didn't "win" it.

This comment was edited on Jun 20, 03:04.
50.
 
PC Gamer
Jun 19, 2003, 20:48
50.
PC Gamer Jun 19, 2003, 20:48
Jun 19, 2003, 20:48
 
Latest PC Gamer issue has a Battlefield Vietnam spread, looks pretty cool.

There's at least one shot showing off dense jungle (but from a distance).

Looks pretty good to me.

Avatar 13977
49.
 
Re: Gooood Morrrrrning, Vietnam!
Jun 19, 2003, 17:02
49.
Re: Gooood Morrrrrning, Vietnam! Jun 19, 2003, 17:02
Jun 19, 2003, 17:02
 
if they'd make a GUI for voting people out of the server like they have in ET it'd fix that problem.. i dont know why they havent done that yet

"The" Dan
Supporter of the "A happy fredster is an unmuted fredster" fanclub.
ExcessDan
48.
 
Gooood Morrrrrning, Vietnam!
Jun 19, 2003, 16:30
48.
Gooood Morrrrrning, Vietnam! Jun 19, 2003, 16:30
Jun 19, 2003, 16:30
 
Maybe I'm being to sensitive but I don't think that the Vietnam war needs the glorification that this game may give it. Besides Bf:1942 has enough smacktards to make the game not fun that I can't see how updating the game with a new war is going to help.

47.
 
Re: Hmm...
Jun 19, 2003, 10:27
47.
Re: Hmm... Jun 19, 2003, 10:27
Jun 19, 2003, 10:27
 
This game is the worst idea ever.

46.
 
Hmm...
Jun 19, 2003, 08:05
46.
Hmm... Jun 19, 2003, 08:05
Jun 19, 2003, 08:05
 
I think I'll stick to plain old BF 1942 and Desert Combat. Sides once EOD is done there won't be any point in buying it.

Sides someone is doing a Interstate 76/82 Mod that looks incredible... then again I'm a sucker for a awesome looking delorian. WOOT!

Avatar 12670
45.
 
Re: Are they going to fix the lag problem
Jun 19, 2003, 01:15
45.
Re: Are they going to fix the lag problem Jun 19, 2003, 01:15
Jun 19, 2003, 01:15
 
Yep, I never have connection problems either and I use a shitty DSL connection in a 22nd floor apartment building. The game does lag when I join a server with over 32 players in it though but I believe that's my ancient hardware. If only I could find a job I'd have my Barton 2800+ on order Oh well there's always OSAP in September.


"The" Dan
Supporter of the "A happy fredster is an unmuted fredster" fanclub.
This comment was edited on Jun 19, 01:15.
ExcessDan
44.
 
Re: Are they going to fix the lag problem
Jun 19, 2003, 00:33
44.
Re: Are they going to fix the lag problem Jun 19, 2003, 00:33
Jun 19, 2003, 00:33
 
I never have connection problems. And I think it's hard to imagine if one pictures the game as BF1942's gameplay in a Vietnam setting. I feel that to succeed, the gameplay would in fact have to have a very different dynamic. We'll see if they can pull it off, but if you recall there were many doubters as to whether they'd pull off BF1942 before it was released. I mean, the last time anyone tried anything remotely similar (combined arms online WWII game) was WWII online, and look how that went. So I have confidence in the devs...

~Jedi

43.
 
Re: Are they going to fix the lag problem
Jun 18, 2003, 23:04
43.
Re: Are they going to fix the lag problem Jun 18, 2003, 23:04
Jun 18, 2003, 23:04
 
are you on 56k?

"The" Dan
Supporter of the "A happy fredster is an unmuted fredster" fanclub.
ExcessDan
42.
 
Are they going to fix the lag problem
Jun 18, 2003, 22:16
42.
Are they going to fix the lag problem Jun 18, 2003, 22:16
Jun 18, 2003, 22:16
 
There's nothing quite like flying your jet/plane across the skies, lining up a perfect straffing run and getting the message "CONNECTION INTERRUPTED".
No s*** it's been interrupted, by that damn message, and when it goes away, you're firmly embedded 10 feet into the damn earth!!!


Why yes, I did just finish playing, what makes you ask??

41.
 
Re: No subject
Jun 18, 2003, 22:03
41.
Re: No subject Jun 18, 2003, 22:03
Jun 18, 2003, 22:03
 
How many Vietnam War games are we at this year? 8?

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