It costs alot to maintain servers in an MMORPG. Lets Break it down a bit. For a Server to run on this magnitude, you need about 25MHz per player. Then on top of that, you need about 8MB of Ram per player. Say the Average server holds 3000 people, 25MHz x 3000 = 75,000MHz. Plus the Ram 8MB x 3000 = 24,000MB. Thats one expensive server. Of course there are ways to bring it down, this is the formula a buddy showed me. I think a Rack of 10 Dual XEON systems with 2GB of ram each is more realistic (30GHz, 20GB Ram total). Then on top of that, the bandiwidth. 1 Mbit per person x 3000 = 3000 Mbit. Now if memory serves me correct, that ranks up around the OC-128 Mark. So you looking at at least $250,000 US for one complete Server setup, plus an average of (off the top of my head) perhaps about $150,000 US Bandwidth and maintenance per month. Now times that by 10 (say theres 10 servers at launch, theres 4 right now). Now say you can charge nothing a month to play the game, let alone less than $15 a month. But half the people here are right. Wait a bit before the game comes out. A couple months, keep an eye on the forums to see when the vehicles hit and the mayjority of bugs are fixed.