Valve on Xbox Half-Life 2

Following up on the story below, GameSpyDaily has a report up quoting Valve's Doug Lombardi that contradicts the notion that their shooter sequel will not be released for Microsoft's console system:
"Half-Life 2 is planned for the PC and Xbox. We've announced the shipping date for the PC version, and we'll announce a shipping date for the Xbox version later in the year."
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Re: Hl2 Xbox port will not compete with PC
Jun 10, 2003, 01:15
Zar
38.
Re: Hl2 Xbox port will not compete with PC Jun 10, 2003, 01:15
Jun 10, 2003, 01:15
Zar
 
Creston is basically right. I'll echo what he says, including that bit about the limited CPU on the XBox.

The thing is that you need software to run on that hardware. PC Hardware is clearly much more advanced, with faster clocks, more/faster memory, more rendering features, 32-bit floating point vertex and fragment programs, etc. But its not really being used in games yet.

DOOM3 is getting close, and some codepaths in the game use pixel fragment programs, I think, for optimization purposes, but even that doesn't really use everything a GeforceFX can offer. Only the next generation will truly show what is possible.

But even after all this, I don't think there is anything graphically like DOOM3 on the Xbox. The PC will get this game first, then an XBox port will happen. But don't necessarily expect it to look the same. I figure they'll have to cut the PC game down somewhat to guarantee a steady framerate on the XBox.

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