Half-Life 2 Q&A

HomeLan Fed's Half-Life 2 Q&A is online, talking with Valve's Gabe Newell about what can de revealed about plans for their shooter sequel. Along the way, they cover a good deal of ground, confirm that they still expect to make their September 30 release date, and more. Here's a bit on the reasons behind setting the game in the fictional European location of City 17:
Within the story, there are reasons why you are in City 17. Outside of what is happening in the story, two factors influenced our inclusion of City 17 - the first was that Viktor Antonov grew up in Romania and without really intending to he got a bunch of the artists excited about an art direction that drew heavily on eastern European source material, and the second was that thematically present day eastern Europe exists at a really interesting crossroad between the past and the future which resonates with what goes on in Half-Life 2.
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Re: JCal on the job as always
Jun 9, 2003, 06:48
22.
Re: JCal on the job as always Jun 9, 2003, 06:48
Jun 9, 2003, 06:48
 
I've always thought of Doom3 providing the deeper more fuffilling game experience overall, I'm just hoping Valve doesn't suffer from Quake2 syndrome (abusing new technology.. coloured lights anyone?)

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