Demo Downloads

The Crimsonland official website offers downloads of a demo of Crimsonland, a top-down shooter developed by 10tons Entertainment, described as having "all the characteristics of classic shooter games with the hardware-accelerated graphics of today." Thanks Ant and FiringSquad. Also, The Origi-3d Website offers downloads of a demo version of their "Majic Carpet" engine, showing off features like real-time cloth, refraction, reflections, morphing, "real time optimized vertex displacement, with smart tessalation" (as opposed to bump mapping) and more.
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18.
 
Re: magic carpet
Jun 10, 2003, 14:45
18.
Re: magic carpet Jun 10, 2003, 14:45
Jun 10, 2003, 14:45
 
Tech demo is a perfect description for that so called 'engine'. The thing wont even work on ATI cards?? Who the hell is going to use a engine that cuts out half the consumer base? Not to mention the brutal install. Why the hell is it full of header files and .lib files? Do these guys not know how compilers work? And Why oh Why are they trying to overwrite my opengl32.dll also? The thing wont even work on my machine despite having the required specs (but with an ATI card, 9500 pro). Probably because I had the newest version of Cg installed, which is an unacceptable limitation.
Having cloth doesn't make a good engine, just a neat demo that people will try to install (and fail a lot in this case I hear), watch, and then delete because theres a 1000 other openGL demos out there showing lots of other effects that are just as neat. Does this engine do real time fur? Nope, but there lots of demos out there that do. Is real time fur just as useful as real time cloth? Yep, totally depends on what your game is.

This comment was edited on Jun 10, 15:19.
17.
 
Re: Crimsonland
Jun 9, 2003, 09:35
17.
Re: Crimsonland Jun 9, 2003, 09:35
Jun 9, 2003, 09:35
 
ahh, i see what you mean, but the way i control it is W=N, S=S, A=W and D=E while using the mouse for aiming, but that still involves the body turning. kinda like the weird aiming style of Abuse if you ever played that one back in the day

anyway, after putting 2 hours total into crimsonland, i can't say it's worth $20. whoever said they'd make more money at a $7 price point is on the money. hell, even $10 would have had my cash. still a lot of fun, though.

16.
 
Re: Crimsonland
Jun 9, 2003, 07:37
nin
16.
Re: Crimsonland Jun 9, 2003, 07:37
Jun 9, 2003, 07:37
nin
 
not sure if this is how you want it, but it's a much better control style if you ask me.

I tried that, but it didn't really help. Thanks though, I do appreciate it. The problem is you're still using A and D to rotate the body and then W to move forward. What JM and I were looking for was something like Robotron, where there was no body turning, and W would move the guy North, S would go South and so on. To go SW, you'd hit A and S at the same time.

Maybe they'll add that later...



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15.
 
Re: Crimsonland
Jun 9, 2003, 01:35
15.
Re: Crimsonland Jun 9, 2003, 01:35
Jun 9, 2003, 01:35
 
Damn, that was really fun.

Firing away like a madman,
Ray

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14.
 
Re: Crimsonland
Jun 8, 2003, 23:57
14.
Re: Crimsonland Jun 8, 2003, 23:57
Jun 8, 2003, 23:57
 
first of all, turn off the arrow in the options/controls menu, then while you're there, change the control style from "relative" to "static".

not sure if this is how you want it, but it's a much better control style if you ask me.

13.
 
Re: Crimsonland
Jun 8, 2003, 22:36
nin
13.
Re: Crimsonland Jun 8, 2003, 22:36
Jun 8, 2003, 22:36
nin
 
I wish I could play this with a Robotron-style control scheme.

I was about to post the SAME thing...I'd plunk down my $20 if it supported it. This whole "watch the movement arrow WHILE, you're trying to kill things" just didn't work for me. Instead of "forward, backwards, L, R" they should have made the keys "N, S, E, W" and you could press two keys for diagonal movement.

They fix that and I'll buy it!


Supporter of the "A happy fredster is a muted fredster" fanclub.

http://www.originaltrilogy.com/
12.
 
Re: Crimsonland
Jun 8, 2003, 22:31
JM
12.
Re: Crimsonland Jun 8, 2003, 22:31
Jun 8, 2003, 22:31
JM
 
Robotron meets Intellimouse Explorer

I wish I could play this with a Robotron-style control scheme.

11.
 
Re: Crimsonland
Jun 8, 2003, 21:38
11.
Re: Crimsonland Jun 8, 2003, 21:38
Jun 8, 2003, 21:38
 
indeed a great game. it's so great to see independent companies making such fun games.

those interested in this might want to check out Soldat http://www.soldat.prv.pl/ i bet a lot of you already know about it, but i'm sure there a few out there who don't. well worth checking out

10.
 
Re: Crimsonland
Jun 8, 2003, 21:00
10.
Re: Crimsonland Jun 8, 2003, 21:00
Jun 8, 2003, 21:00
 
ya, just tried the demo, very fun. Robotron meets Intellimouse Explorer


9.
 
Re: Crimsonland
Jun 8, 2003, 20:18
9.
Re: Crimsonland Jun 8, 2003, 20:18
Jun 8, 2003, 20:18
 
ftp://ftp.multiplay.co.uk/pub/games/other/crimsonland/fullversion/win32/crimsonland_v140.exe

Older freeware Crimsonland here. Of course, if you like it, 20 bucks for their work ain't too bad.

I bet they'd make a lot more money total if the registration fee was like $7 though


This comment was edited on Jun 8, 20:32.
8.
 
Re: Crimsonland
Jun 8, 2003, 19:40
8.
Re: Crimsonland Jun 8, 2003, 19:40
Jun 8, 2003, 19:40
 
Yes it was pretty nice, altough the cloth wast moving in realtime, it was just a demo running back and forth...

7.
 
Re: Crimsonland
Jun 8, 2003, 17:44
Bob
7.
Re: Crimsonland Jun 8, 2003, 17:44
Jun 8, 2003, 17:44
Bob
 
I thoght the majic carpet demo was ok, even though I doubt we'll see a "relief bump mapped" wall or cloth that moves in the wind like real cloth anytime soon. Ah yes, good old tech demo's here's what you CAN'T have lol.

6.
 
Crimsonland
Jun 8, 2003, 17:00
6.
Crimsonland Jun 8, 2003, 17:00
Jun 8, 2003, 17:00
 
I tried it and I bought it. DEFINATELY worth the $20, I can think of many more games I have that are a lot less fun and more expensive...

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5.
 
magic carpet
Jun 8, 2003, 16:51
5.
magic carpet Jun 8, 2003, 16:51
Jun 8, 2003, 16:51
 
That MC demo is frickin lame

4.
 
Re: Crimson Tide
Jun 8, 2003, 14:54
4.
Re: Crimson Tide Jun 8, 2003, 14:54
Jun 8, 2003, 14:54
 
Yes, very addictive.....gameplay over graphics? I found myself eager for weapon-upgrades, giving me that "bring em on" feeling...loved the shotgun

BTW, anyone else having problems getting the Majic Carpet demo working? it crashes while loading (or xp makes it crash:()


3.
 
Crimson Tide
Jun 8, 2003, 14:42
3.
Crimson Tide Jun 8, 2003, 14:42
Jun 8, 2003, 14:42
 
jesus, this is an addictive little game. I always heard ppl raving about it and now I can see why.

if the full version was a little cheaper I'd buy it.

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2.
 
No subject
Jun 8, 2003, 14:01
2.
No subject Jun 8, 2003, 14:01
Jun 8, 2003, 14:01
 
It was.

1.
 
No subject
Jun 8, 2003, 13:55
1.
No subject Jun 8, 2003, 13:55
Jun 8, 2003, 13:55
 
hmm i thought crimsonland was freeware

"The" Dan
Supporter of the "A happy fredster is an unmuted fredster" fanclub.
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