Thief 3 Q&A

The Thief 3 Q&A on Computer and Video Games chats with ION Storm's Randy Smith about the upcoming installment in the stealthy Thief series. They discuss various aspects of gameplay, including how the use of the Unreal engine is influencing things:
One of the biggest differences for Thief 3 is that it uses state-of-the-art rendering technology. We've got fully volumetric shadows, which other companies are using now; but as early as two months ago the only companies we knew that were using this were us and id Software.

We try to use the rendering technology for gameplay all the time, so in a room, say, you might have an oven that's casting light. So the fact that any object casts a shadow from any light source means that the player has a lot more control over lighting in Thief 3.
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1.
 
Thief 3
Jun 6, 2003, 13:39
1.
Thief 3 Jun 6, 2003, 13:39
Jun 6, 2003, 13:39
 
Don't steal this link!!!

-Alamar

2.
 
Re: Thief 3
Jun 6, 2003, 16:11
2.
Re: Thief 3 Jun 6, 2003, 16:11
Jun 6, 2003, 16:11
 
Can't wait.

I loved the first one from start to finish. The second was still fun, but by then the engine was really showing its age. It wasn't exactly cutting edge at the time the first one was released but that just goes to show you that great gameplay > pretty graphics.

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3.
 
Re: Thief 3
Jun 6, 2003, 16:22
3.
Re: Thief 3 Jun 6, 2003, 16:22
Jun 6, 2003, 16:22
 
Gimme! Hope they don't fuck it up.


Midget soothsayer robs bank. Small medium at large.
http://www.mythicarealms.com
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
4.
 
w00t!
Jun 6, 2003, 16:45
4.
w00t! Jun 6, 2003, 16:45
Jun 6, 2003, 16:45
 
Thief 3: Making Snake and Fisher beeyatches!



Liking all three, but worshipping only Garett,
Ray

-----------------------------------------
09-30-03: Ph33r t3h crowbar!
http://users.ign.com/collection/RayMarden
Currently playing: Enclave, GTA: Vice City, and Rygar.
Everything is awesome!!!
http://www.kindafunny.com/
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5.
 
doot doo doo doot......
Jun 6, 2003, 17:13
5.
doot doo doo doot...... Jun 6, 2003, 17:13
Jun 6, 2003, 17:13
 
....hey, what's that! THIEF!

can't wait....

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Re: w00t!
Jun 6, 2003, 17:15
6.
Re: w00t! Jun 6, 2003, 17:15
Jun 6, 2003, 17:15
 
They are already trying to get away with not actually calling the game Theif III, which I think is kinda lame. Obviously the game is exactly that, part III. Y'know, with the last one being called Thief II and all...

They wanna drop the III so the console n00bs don't get confused.%)
I'm not likeing that. I mean, c'mon just call it what it is. Thief freaking III

7.
 
Shadow volumes
Jun 6, 2003, 19:36
7.
Shadow volumes Jun 6, 2003, 19:36
Jun 6, 2003, 19:36
 
as early as two months ago the only companies we knew that were using this were us and id Software.

Heh! We shipped a game with shadow volumes last year.

8.
 
Re: w00t!
Jun 6, 2003, 20:27
8.
Re: w00t! Jun 6, 2003, 20:27
Jun 6, 2003, 20:27
 
Actually it's not a bad thing. I've seen ppl say "I never tried Game X 2 because I never player Game X 1", even though the sequel can be played just fine without having played the original.

I didn't believe that ppl are that narrow minded, but after I've seen comments like that I think it's a smart move to use a more neutral name.

If it gets more ppl playing it I'm all for it, as long as the content of the game is a worthy sequel for those of us that played the first games.

A title is just a title, not that big of a deal.


9.
 
No subject
Jun 6, 2003, 22:17
9.
No subject Jun 6, 2003, 22:17
Jun 6, 2003, 22:17
 
As much as I like the fact that they're making Thief III, I have some misgivings about it. They seem to be n00bing it up with things like dropping the III from the title and adding the dagger. They also seem to be messing around with various other things. If it ain't broke, don't fix it. Hopefully Warren has enough sense not to "streamline" it and make it Deus Thief.
There was only one catch and that was Catch-22
10.
 
Re: No subject
Jun 6, 2003, 22:32
indiv
 
10.
Re: No subject Jun 6, 2003, 22:32
Jun 6, 2003, 22:32
 indiv
 
Hopefully Warren has enough sense not to "streamline" it and make it Deus Thief.

Huh? Streamline it by making it more complicated?

11.
 
Re: No subject
Jun 6, 2003, 22:46
11.
Re: No subject Jun 6, 2003, 22:46
Jun 6, 2003, 22:46
 
Why is adding a dagger 'n00bing' it up? It makes more sense to me than the sword. It seems like a dagger would be less effective in melee, further enforcing stealth gameplay.

12.
 
Re: No subject
Jun 6, 2003, 23:22
12.
Re: No subject Jun 6, 2003, 23:22
Jun 6, 2003, 23:22
 
I hope they add the Rocket Launcher.

-LordSteev

Supporter of the "Unleash the Fredster!!" Fan Club
13.
 
Re: No subject
Jun 6, 2003, 23:31
mag
13.
Re: No subject Jun 6, 2003, 23:31
Jun 6, 2003, 23:31
mag
 
Deus Ex 2 is the one that's being n00bed up. Making it shorter, getting rid of parts of the interface from the first one, etc.

14.
 
Re: No subject
Jun 7, 2003, 00:05
14.
Re: No subject Jun 7, 2003, 00:05
Jun 7, 2003, 00:05
 
I do think (potentially?) dropping the "III" from the title is quite disrespectful to the fans, the series, and Looking Glass <sniff, sniff>. However, I can understand the dagger change; not only is it more consistent with Garrett's overall character (traveling light, being sneaky), it will force people to play more of a stealth role. Although not as fun, any decent Thief/Thief Gold/Thief II fan can easily clear out the levels by killing everybody with the sword...


The type that must blackjack everybody/everything :o,
Ray

-----------------------------------------
09-30-03: Ph33r t3h crowbar!
http://users.ign.com/collection/RayMarden
Currently playing: Enclave, GTA: Vice City, and Rygar.
Everything is awesome!!!
http://www.kindafunny.com/
I love you, mom.
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15.
 
Re: No subject
Jun 7, 2003, 00:05
15.
Re: No subject Jun 7, 2003, 00:05
Jun 7, 2003, 00:05
 
I hope they add the Rocket Launcher.

Well, if they keep the fire arrows then there will be type of rocket launcher..


The type that must blackjack everybody/everything

Yeah, same here. But I did enjoy the levels where you couldn't blackjack or kill anyone. ...at least on Expert difficutly.

This comment was edited on Jun 7, 00:09.
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16.
 
Re: No subject
Jun 7, 2003, 00:10
16.
Re: No subject Jun 7, 2003, 00:10
Jun 7, 2003, 00:10
 
Sunburst!

Hoping they still keep the Garrett we know and love,
Ray

-----------------------------------------
09-30-03: Ph33r t3h crowbar!
http://users.ign.com/collection/RayMarden
Currently playing: Enclave, GTA: Vice City, and Rygar.
Everything is awesome!!!
http://www.kindafunny.com/
I love you, mom.
Avatar 2647
17.
 
Re: No subject
Jun 7, 2003, 02:19
indiv
 
17.
Re: No subject Jun 7, 2003, 02:19
Jun 7, 2003, 02:19
 indiv
 
But I did enjoy the levels where you couldn't blackjack or kill anyone. ...at least on Expert difficutly.

That would be all of the levels on expert difficulty, if I remember correctly. And expert is the only way to play. But now that you mention it, I hope they provide ways to customize the difficulty level. I enjoyed the no killing requirement, but I grew to hate the high treasure requirements... running through a house a billion times trying to find the hidden lever for the last piece of treasure, even though everyone's knocked out so there's no difficulty, just frustration.

Ibe pretty cool to have some requirements for like no blackjacking allowed or a time limit before people start to wake up. All customizable, for maximum gaming pleasure, of course.

18.
 
Re: No subject
Jun 7, 2003, 05:59
18.
Re: No subject Jun 7, 2003, 05:59
Jun 7, 2003, 05:59
 
Actually, I found the Expert levels to be easiest because you couldn't KILL anyone, but you could blackjack to your heart's content. At least that's how I remembered it.

Plus, the additional objectives really added a lot of flavor.

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19.
 
Re: No subject
Jun 7, 2003, 11:51
19.
Re: No subject Jun 7, 2003, 11:51
Jun 7, 2003, 11:51
 
Actually, I seem to remember on Expert that certain levels not only said you couldn't KILL anyone, but you couldn't HURT anyone ie no knockouts!
I didn't play those levels on Expert.


The Jedi Master

20.
 
Re: No subject
Jun 7, 2003, 12:59
20.
Re: No subject Jun 7, 2003, 12:59
Jun 7, 2003, 12:59
 
Yeah, I know you couldn't kill anyone on Expert, but you still could knock people out in most levels. There were a few that you couldn't knock anyone out either, though.. such as the Police station and the first time in that mansion in Thief II.

This comment was edited on Jun 7, 13:00.
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