Elder Scrolls III: Bloodmoon Gold

The Elder Scrolls III: Bloodmoon Goes Gold is the press release announcing that Bethesda Softworks' new expansion for Morrowind has gone gold (thanks Worthplaying). Word is the RPG add-on will ship to stores the first week of June, and here's a bit more: "You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay. Bloodmoon can be played by any character at any time, whether you are just starting, in the middle of, or have already finished the main quest of Morrowind and/or the Tribunalâ„¢ expansion."
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Re: No subject
May 23, 2003, 23:14
15.
Re: No subject May 23, 2003, 23:14
May 23, 2003, 23:14
 
Thieves can be tough to play, my first character was a thief and it was harder than a regular fighter but getting a good weapon and sneaking around backstabbing things is cool. And leveling up your sneak skill is as easy as sneaking up behind someone and taping down the sneak key and leaving for a few hours. Although I never actually did this. For the security skill just go around opening everything you can, and of course you could just make lots of money and buy up those skills. I won't argue with your criticisims of lack of NPC routines (always funny when they tell you they must be going). And there is an offical mod for ambient sounds outside and some unoffical ones that are even better, going as far as to change them based on where you are and what time of day it is.

This comment was edited on May 23, 23:15.
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