Rise of Nations combines the epic scope of traditional turn-based strategy (TBS) games with the fast-paced action of RTS games. The game allows players to create new cities, improve their city infrastructure and expand national borders. Players have the option to win through military might using everything from slingshots to cannons to stealth bombers, corner the market on key commodities, and wheel and deal with a wide variety of Nations. Unlike other historical RTS games, Rise of Nations allows gamers to quickly play through eight historical epochs of time from the Ancient Age to the Information age, covering 6,000 years of history. Gamers can play a quick battle on any map as one of 18 nations, or play Conquer the World, the unique blending of TBS and RTS gameplay. This latest title from Big Huge Games Inc. founder Brian Reynolds (designer of Civilization 2 and Alpha Centauri) is now available at retailers in North American. For more information about Rise of Nations, visit the official site at http://www.riseofnations.com.
Oh, and Quboid, World Govt doesn't give you an instant win, rahter it makes all the timers instant. You still have to trigger a winning event (X% territory, Y Wonder Points, whatever).
Well, I turn off the wonder victories.
I think (without looking) you have:Well, I turn off the wonder victories. IMO those types of victories are just bullshit. Strategy games should be about your armies and how you use them, not how good you are at placing buildings.
1. Any game winning criteria that you meet will end game instantly.
2. All units produced instantly.
When each game goes to launch you get something showing the unique units... I believe the number you were looking for is 6 or 7I guess I should've said unique unit types. When you upgrade, one unique unit turns into another unique unit. At any given time in the game, you may only have access to two or three faction unique units.
I think (without looking) you have:
1. Any game winning criteria that you meet will end game instantly.
2. All units produced instantly.
and then there's two others.
I played the demo through a few times, I'm not sure that I found it all that challenging. What are features are in the full release, is the AI better?