I would like to see a card and a game work in a manner that the card could proccess and store differnt AI routine personalities. Be it an actualy individual or how the AI controls a group of people, it would really take a load off the CPU, as could a physicas card do the same. The CPU could be completley in charge of the OS and managing system resources and data flow, or better yet, put this all in one chip...
Uuhhh. WTF?