After watching that movie, I feel the screenshots really don't do the game justice
They show what's there. Not to mention that marketers choose carefully the best screenshots for release. You can't see it while moving, but the textures and models are obviously pretty sub-par.
The engine is obviously pushing computer technology to the limits
And obviously only the lighting engine is doing that.
You can only do so much with current available processing power and it looks like id did a good job in making an efficient engine.
It's not efficient, though. They simply sacrificed many graphical features in order to allow for their super-taxing lighting engine that has actual effect on gameplay.
It seems to play like the original Doom.
id has already said that it won't. They simply showed short action sequences in the video. The actual game, according to the horse's mouth, will have a slow pace in between fewer monsters. Very different from the original's "toss a horde at you" style.
Any major gameplay changes from the original would be an insult to the fans
I don't see how making a new game with outdated, cliche gameplay (they seem to be making an FPS Resident Evil in space) and charging $50 bucks for it is going to pay homage to the fans of the series.
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