TRIBES: Vengeance Log

The TRIBES: Vengeance Chat Log on Tribal War recaps an IRC session with some of the folks at Sierra and Vivendi Universal involved in the production of the next installment in the TRIBES series of multiplayer shooters. The log has been organized into a Q&A format, covering a variety of topics ranging from gameplay through the modified version of the Unreal engine they are using, plans for an open beta, and more.
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Re: Morgan19
May 13, 2003, 22:35
12.
Re: Morgan19 May 13, 2003, 22:35
May 13, 2003, 22:35
 
Aaaaaaaaaaand once again, you're completely missing my point: I don't care about how many zillions of wonderful CS maps or mods there are, I'm a good example of how a couple mods (Rengades, Shifter, etc.) and a diet of 95% SS maps hasn't jaded me a bit nor turned me off to T1/2. I've been playing T1 since the week it came out, T2 a couple months after the release (letting the bugs die :)) and in all that time I've been thoroughly happy with the SS maps. I'm sure people like me really irritate you and are somewhat of an affront to all the hard work you put into the maps, but just because you want SS maps to go away doesn't mean it's the right thing to do. I don't like baseball; that doesn't mean it should be exterminated. (Lots of good comparisons tonight, lol.)

So stop trying to argue with me on an unrelated subject. SS maps are a good thing, and you've made your point clear that you want them to be ditched so CS maps get more rotation. I get it. But for the dozenth time, all I was hoping for is the option of SS maps to be available. Whoo!

m19

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May 13, 2003May 13 2003
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May 13, 2003May 13 2003
    Re: Morgan19
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May 13, 2003May 13 2003
     Re: Morgan19
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May 13, 2003May 13 2003
      Re: Morgan19
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May 13, 2003May 13 2003
       Re: Morgan19
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May 13, 2003May 13 2003
        Re: Morgan19
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May 13, 2003May 13 2003
         Choices.
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May 13, 2003May 13 2003
          Re: Choices.
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May 13, 2003May 13 2003
           Well then... ;)
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