I just think the level designing community in Tribes never reached its full potential due to the SS/CS distinction.
When you look at other games like Q3A and UT2k3, and the mapping communities in them... one can clearly see a large diference in the quality and effort put forth in the average map. I think the same would be true in Tribes if we didnt have CS versus SS.
And yes, obviously I am very biased towards CS mapping in tribes
This again is all just my opinion, but I think the T:V modding and mapping community will be much better off without the CS/SS distinction.
"More options and choices is better, bottom line. That was my original & continuing point, and I hope that's cleared up now."
I agree, except in this case. The "choice" of CS/SS maps ensured that many AWESOME CS maps in t2 were completely ignored.
This comment was edited on May 13, 22:34.