Ships Ahoy - GTA: Vice City & Vikings Invade

The Vikings Conquer Northern Europe As Medieval Total War - Viking Invasion Ships (thanks Frans) has word that the Viking Invasion add-on for Medieval Total War has shipped to stores in North America. Here's a bit: "The Viking Invasion(TM) expansion pack adds new levels of gameplay to the award-winning Total War formula, as well as a completely new campaign map, units, weapons and features. The game places players in control of eight new factions, including the Vikings, Saxons, Scots, Irish, Welsh and Picts as they set out to raid, pillage and conquer the British Isles just as they did over 1200 years ago." Also: Rockstar Games Ships Grand Theft Auto Vice City PC (thanks Frans) has word that the PC version is set to be in North American stores on May 13 and in Europe on May 16. Here's a bit on the conversion: "'We take great pride in the fact that the Grand Theft Auto franchise originated on the PC and have gone to great lengths in rebuilding the game from the ground up to ensure that PC players are truly satisfied,' added Leslie Benzies, President of Rockstar North. 'The lessons we learned while working on the PC version of Grand Theft Auto 3 last year were invaluable. This knowledge helped us push the limits of the PC hardware, enhancing the immersive and engrossing gameplay that players have come to expect from Grand Theft Auto: Vice City.'"
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19.
 
Music....
May 13, 2003, 02:58
19.
Music.... May 13, 2003, 02:58
May 13, 2003, 02:58
 
Rummages through my parents' 80's music collection...

Finally, a good reason to listen to the young Sting.
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
18.
 
Curious
May 13, 2003, 02:27
18.
Curious May 13, 2003, 02:27
May 13, 2003, 02:27
 
How many CD's does this beast entail anyways? 3 or something along those lines? That PSX2 DVD seemed rather full.

Creston


Avatar 15604
17.
 
Re: Finally
May 12, 2003, 20:44
17.
Re: Finally May 12, 2003, 20:44
May 12, 2003, 20:44
 
within reach on usenet u mean? u are nasty

16.
 
Finally
May 12, 2003, 19:29
16.
Finally May 12, 2003, 19:29
May 12, 2003, 19:29
 
Been waiting for Vice City forever, it's good to see it's finally within reach!

15.
 
So...
May 12, 2003, 17:34
15.
So... May 12, 2003, 17:34
May 12, 2003, 17:34
 
That is some VERY strange behavior... Sounds as if some little buggies might be left in that engine?

Nah, just a feature of their crappy engine. You have to limit this game to 30fps to make it playable. A shame really, since it is a lot smoother at higher framerates.

14.
 
Off Topic,but......
May 12, 2003, 17:02
14.
Off Topic,but...... May 12, 2003, 17:02
May 12, 2003, 17:02
 
Just checked out Rockstar's website and discovered that under PC games Midnight Club 2 is available for pre-order.....Midnight Club is coming to the PC! Haven't heard even a single whisper about this,so i am quite suprised!

13.
 
Re: Oh, boy....
May 12, 2003, 16:50
nin
13.
Re: Oh, boy.... May 12, 2003, 16:50
May 12, 2003, 16:50
nin
 
Edit: nin, your email account is "over the storage limit". I can't email you.

mmm...that's my spam account. I just cleaned out that damn thing the other day...Sorry!

edit: Must be a bug on MS' end, since it says I've got at least a meg free. Oh well, not the end of the world. I will say (after looking at my latest spam) the porn vendors of the world give me a good laugh. I got an email from "Bringer of PussY"...Like I'm supposed to go "Hmmmm...THAT sounds reliable! Here's my credit card!"



Supporter of the "A happy fredster is a muted fredster" fanclub.

http://www.originaltrilogy.com/
This comment was edited on May 12, 16:55.
12.
 
Huh?
May 12, 2003, 16:06
12.
Huh? May 12, 2003, 16:06
May 12, 2003, 16:06
 
Turning off the frame limiter does create graphics problems, though. You 'outrun the textures', as I say. You'll be running at such a 'high' FPS that the low-level detail levels are all you see until you stop and wait a few seconds (5-10) for the high-detail textures to fade back in.

Did I mention that things like concrete posts are part of the high-level details that don't show up at ALL in low-detail? That caused quite the messy crash at one point. Thought the road was clear...BAM! Pole faded in about 2 seconds after my flaming car landed


That is some VERY strange behavior... Sounds as if some little buggies might be left in that engine?

I love Vice City, I think it affords you a freedom within the confines of a game that is unmatched and unparalleled in any game to date. Voice acting is top quality, the story is actually quite good and funny, the missions are challenging but there are only a few real frustrating nailbiters, although they do tend to turn more into "you have to abandon your car and do stuff on foot" later on, which is a shame. For example, there is NO actual Grand Theft Auto mission (go out and steal some cars), which had to be my favorite mission in the original GTA3.

I wish Rockstar would allow owners of the PS2 version to upgrade to the PC version for a small amount. I've played the game through and through and through, and there is no way I'm coughing up 50 bucks just for some improved visuals. (Especially not because of the rather peculiar behavior of the game as mentioned somewhere below).

Still, I would heartily recommend this game to anyone, it's a fucking blast to play, and if you want to play a game where even after 100 hours of play you'll still find situations that make you laugh out loud (hehe, such as the cops chasing you and actually taking out more civilians with their shitty driving than you do, or my ever favorite, jacking a car from the passenger side, watching the driver get out on his side, then get slammed by the cop going 80mph before crashing into a tree, then casually moving over and driving off), you really owe it to yourself to get this game.

One of my five best games ever.

Creston


Avatar 15604
11.
 
Re: Oh, boy....
May 12, 2003, 15:35
11.
Re: Oh, boy.... May 12, 2003, 15:35
May 12, 2003, 15:35
 
Well, Nazis came up, this thread is officially ended.

And sorry, your Blueship, sir!

[Although I really do question how posting a link to a search engine that indexes another (and mostly unaccessible from the link) quslifies as a TOS or editorial sensibility violation, I shall of course respect the point and not argue.]

Edit: nin, your email account is "over the storage limit". I can't email you.

XP 2100+, 160 gigs storage, 52x burner, R9700 Pro, 512 megs PC-2700, custom watercooled system, user frittering it all away with Commander Keen...=)
This comment was edited on May 12, 15:36.
10.
 
Re: Oh, boy....
May 12, 2003, 15:05
nin
10.
Re: Oh, boy.... May 12, 2003, 15:05
May 12, 2003, 15:05
nin
 
no no no...he's El Presidente!

Sorry about the link Blue...wasn't trying to cause problems.


Supporter of the "A happy fredster is a muted fredster" fanclub.

http://www.originaltrilogy.com/
9.
 
Re: Oh, boy....
May 12, 2003, 14:07
9.
Re: Oh, boy.... May 12, 2003, 14:07
May 12, 2003, 14:07
 
* REMOVED *
This comment was deleted on May 13, 10:07.
8.
 
Re: Oh, boy....
May 12, 2003, 12:26
8.
Re: Oh, boy.... May 12, 2003, 12:26
May 12, 2003, 12:26
 
1 step too far.


This comment was edited on May 12, 12:26.
Stephen "Blue" Heaslip
Blue's News Publisher, Editor-in-Chief, El Presidente for Life
Avatar 2
7.
 
Re: Oh, boy....
May 12, 2003, 12:16
7.
Re: Oh, boy.... May 12, 2003, 12:16
May 12, 2003, 12:16
 
* REMOVED *
This comment was deleted on May 12, 12:26.
6.
 
Re: Oh, boy....
May 12, 2003, 11:54
nin
6.
Re: Oh, boy.... May 12, 2003, 11:54
May 12, 2003, 11:54
nin
 
Check packetnews instead. IRC generally tends to have content before websites. =)

Linkage? I checked Google but came up with more than a few matches...or shoot me a mail to noiseunit9@hotmail.com

Thank you!



Supporter of the "A happy fredster is a muted fredster" fanclub.

http://www.originaltrilogy.com/
5.
 
Re: Oh, boy....
May 12, 2003, 11:43
5.
Re: Oh, boy.... May 12, 2003, 11:43
May 12, 2003, 11:43
 
Check packetnews instead. IRC generally tends to have content before websites. =)

XP 2100+, 160 gigs storage, 52x burner, R9700 Pro, 512 megs PC-2700, custom watercooled system, user frittering it all away with Commander Keen...=)
4.
 
Re: Oh, boy....
May 12, 2003, 11:32
nin
4.
Re: Oh, boy.... May 12, 2003, 11:32
May 12, 2003, 11:32
nin
 
Are no cd patches already out? I'll have to check GCW...

Right after I installed GTA3, I emailed their support about the constant cd access for the radio...they told me there was nothing that could be done. Morons...


Supporter of the "A happy fredster is a muted fredster" fanclub.

http://www.originaltrilogy.com/
3.
 
Re: Oh, boy....
May 12, 2003, 11:09
3.
Re: Oh, boy.... May 12, 2003, 11:09
May 12, 2003, 11:09
 
1) Yes, you can install everything, radio stations and all. It's an official option in the installer. However, audio still -WANTS- to stream from the second CD unless you use a no-CD patch, which is odd.

2) They have rebuilt the game from the ground up, but the structural supports are still the same, if that makes sense. The occlusion-culling ("don't draw what you can't see") makes a HUGE difference in performance. With the machine in my sig, running at 1280*1024*32, all AA/AF to maximum levels and draw distance maxed out, I've never seen the framerate drop below 60. Typically it hovers at 70-90.

Edit: Turning off the frame limiter does create graphics problems, though. You 'outrun the textures', as I say. You'll be running at such a 'high' FPS that the low-level detail levels are all you see until you stop and wait a few seconds (5-10) for the high-detail textures to fade back in.

Did I mention that things like concrete posts are part of the high-level details that don't show up at ALL in low-detail? That caused quite the messy crash at one point. Thought the road was clear...BAM! Pole faded in about 2 seconds after my flaming car landed. /Edit

The cars are different, they handle differently, etc, just like GTA3. The weapons work pretty much like GTA3. Helicopters and motorcycles are a hell of a lot of fun and very well implemented, and the new animations seem more fluid. Overall, the city seems more 'alive', with random things going on (more frequent gang shootouts, the AI in cars will run people over, stop, get out and gawk, if you block the street with your car for more than a minute or two, some drivers will just smash on through, if you jack a car and then walk away from it, the original driver may get back in and take off...)

The better damage system adds a lot, too. Being able to snipe people out of their cars, or beat off a locked door with a baseball bat, or blowing out the tires of a car that's chasing you is a nice touch.

Did I mention the variety of missions and vast amounts of voice acting?

IMO, GTA:VC comes across as what GTA3 could've been. It's certainly the best incarnation in the series thus far.


XP 2100+, 160 gigs storage, 52x burner, R9700 Pro, 512 megs PC-2700, custom watercooled system, user frittering it all away with Commander Keen...=)
This comment was edited on May 12, 11:12.
2.
 
Re: Oh, boy....
May 12, 2003, 11:01
2.
Re: Oh, boy.... May 12, 2003, 11:01
May 12, 2003, 11:01
 
I think I'm gonna hold off buying VC until I know that I can install *everything* to the HDD (like patch 2 did for GTA3) and I really want to know to what extent they have rebuilt the game from the ground up - sounds like marketing bollocks to me

"Te audire no possum. Musa sapientum fixa est in aure"
===
B: Pinky, are you pondering what I'm pondering?

P: I think so, Brain, but where are we going to find a duck and a hose at this hour?
1.
 
Oh, boy....
May 12, 2003, 10:49
1.
Oh, boy.... May 12, 2003, 10:49
May 12, 2003, 10:49
 
So the big question is.. do I buy Vice City without waiting for the reviews to come out, and take a chance on it sucking?
I am not a man! I am a free number!
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