Half-Life 2 Previews

The NDA referenced earlier has expired, and the first web-based Half-Life 2 previews have begun appearing. There are now previews of Half-Life 2 in (alphabetically): Computer and Video Games, GameSpot, GameSpy, PC.IGN.Com, and Shacknews, . Each article is based on seeing a some proof of concept demonstrations, offering their individual impressions and a shared pool of screenshots, which are also posted here locally. There are also plentiful developer quotes scattered throughout, offering the first details about gameplay in the shooter sequel. Here's a bit from the GameSpot article, as we're impressed by how the NDA seems to have been crafted to fit the big dog's daily publishing schedule. They refute some rumors and shed light on the game's true target platform:
In case you were wondering, the game is also being built, first and foremost, for the PC. Leading up to the official announcement from Valve that Half-Life 2 would be publicly displayed for the first time at the Electronic Entertainment Expo in May 2003, rumors spread far and wide about what the game would and wouldn't be. One of the more popular rumors was that, much like how Bungie Software moved development of its outstanding first-person shooter, Halo, from the PC to the Xbox, so would Valve switch to focusing on console development. Newell laughed this off--no, Half-Life 2 will be a PC game. At first. Newell did confirm that an Xbox version, at least, will follow suit, though there's no hard release date for it yet. At any rate, Newell emphasized that the success of the original Half-Life can be attributed in no small part to the game's huge, worldwide following of PC owners. Valve would have to be downright foolish to abandon its huge installed base when making Half-Life 2.
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104.
 
Re: Followers!!! The lot of you!
May 12, 2003, 00:55
Re: Followers!!! The lot of you! May 12, 2003, 00:55
May 12, 2003, 00:55
 
Reply to post 83:

Please don't pretend that there is anything revolutionary about Doom 3 beyond the engine.

Again Xombie, you are basing your conclusion on rumors, and i have been following doom3's progress very closely, and i have not seen id make 1 statement claiming any of this...

"id has admitted that they are doing only bare-bones design tecniques for Doom 3. They're using the classic survival-horror style: poor AI, dark rooms, slow pace, etc."

If you can prove me wrong, paste me some proof, but i'm sure you're again just talking out of a hatred for Id. I am at no means defending Id, in fact, i don't defend any company. Personally... (which btw you should state in your posts before you make an opinion), i think Valve is a one-hit wonder company (+expans off the same game), and will not be able to duplicate their success with Hl2. I lost a lot of my confidence in them when they announced Tf2 for quake2, then hl, then it's own game, then finally abandonware. GG valve, the only reason i even bought Hl initially was due to promises of TF2.





83. Re: Followers!!! The lot of you! May 9, 12:52 Xombie

For years now, all that has been posted is, "Valve Sucks".

I don't remember saying anything about Valve before the announcement of HL2. I remember most people simply believing that Valve wasn't actually doing anything but feeding off the profits from HL1 and its addons/mods/etc, which it seems is exactly what Valve wanted people to think.


Oh & the hype! D3 is going to be a kick ass game. It will be different from HL2, but in ways much better.

id has admitted that they are doing only bare-bones design tecniques for Doom 3. They're using the classic survival-horror style: poor AI, dark rooms, slow pace, etc. Please don't pretend that there is anything revolutionary about Doom 3 beyond the engine.

Xombie x0mbie x0mb|e Xombie


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