EVE Patch

The first patch for EVE Online: The Second Genesis is now available, updating CCP's just-launched MMORPG to build 1000. The game should be able to automatically update itself, but for those having problems with this the patch has been mirrored on 3D Gamers and Worthplaying.
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20.
 
ps. autopatching
May 7, 2003, 23:37
20.
ps. autopatching May 7, 2003, 23:37
May 7, 2003, 23:37
 
anyone who's having problems with the autopatcher, are you sure you're leaving it long enough? it seems to stall for a minute or two before it offers you a choice of download location for the patch.

19.
 
Re: Wowbag...
May 7, 2003, 15:43
19.
Re: Wowbag... May 7, 2003, 15:43
May 7, 2003, 15:43
 
Yeah, I agree with you Snydeman. EQ, btw, was THE first 3D MMORGP to hit the market and when it came out the only one available. EQ was a mess when it first came out, they had no clue that the Login Servers would get that hammered. I'm certainly not denying Verant had a shaky start. 'But', they were a one of a kind game at that time. UO was already out but it was a 2D Sprite based game, not very comparable to a true 3D based game. The formula for starting these MMO beasts is not so 'magical' anymore and they 'should' go smoother then their previous competition. AC and DAoC had good starts, AO and WW2 Online did not and shame on them. Now EVE came out and had a 'good' start, however, only a very minimal amount of players logged in, much smaller than the previous stated (except for maybe WW2 Online) MMO's, so saying "I have had a lag free experience so far" is a joke, hell, even UO had minimal lag during 'off hours'. We'll see how it goes when they get there servers up to capacity, thats if they can...

18.
 
Re: Wowbag...
May 7, 2003, 15:17
18.
Re: Wowbag... May 7, 2003, 15:17
May 7, 2003, 15:17
 
Yes, and speaking of EQ it also was one of the only 3D, graphically intense MMORPGs to hit the market at the time. And judging from experience, it's launch was anything but smooth. I believe there was a patch every other day for a month before things truly settled down. I'll go ahead and do the thing most people don't do and admit that my memory isn't perfect, however. It's been a long time since that dinosaur launched.

But Eve is launching into a crowded market. As did Shadowbane. As will WoW and SWG. Gone are the days where every Tom, Dick and Harry will log into ONE game. We're too jaded nowadays and competition is too prevelant in the market. Not that I am defending Eve - still on the fence about buying it after a decent Beta experience - but man the things people remember about other launches is funny.
Also, I take the patch on launch thing as a good sign, especially considering that some games (Like High Heat or Master of Orion) either never get patched or get patched months after hitting the shelves. Patches = admittance of a problem = trying to solve the problem.

Would we rather they didn't patch?

And before anyone flames me, I agree that the game needs more testing....but I didn't expect anything less than standard operating procedure for this market; release buggy and patch up. Besides, it isn't as bad as Anarchy Online was at launch, so it isn't the worst I've ever seen/heard of.

Just my 1.156 Euros.


17.
 
Re: Wowbag...
May 7, 2003, 15:08
17.
Re: Wowbag... May 7, 2003, 15:08
May 7, 2003, 15:08
 
Ur-Quan, perhaps you should take a reading comprehension class. Most 5th-grade teachers would be happy to help you out with that. I wasn't complaining that they were releasing a patch. I was complaining that the game was so completely unready for release that they will have to be releasing a patch pretty much every week or so for the next several months just to get the game to the point where it is playable. Well, I was also complaining that they don't test their patches very well and that every patch they've released in the last couple months has broken at least one major game component.

"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
Avatar 9540
16.
 
Re: Wowbag...
May 7, 2003, 13:49
16.
Re: Wowbag... May 7, 2003, 13:49
May 7, 2003, 13:49
 
Thanks TheMaTiC for clearing that up for 666 Devil boy. Yes, I was referring to the 'Log In' server and not the 'play' servers. When EQ was 1st released it did only have 1 login server and I think ~10 play servers. So the ratio of people logging in to EQ as compared to EVE was about 3000:1. Ignorance is bliss

Oh yeah, and each one of those 'play' servers were maxed out.

This comment was edited on May 7, 14:52.
15.
 
Re: Wowbag...
May 7, 2003, 13:14
15.
Re: Wowbag... May 7, 2003, 13:14
May 7, 2003, 13:14
 
I think he was refering to the number of people trying to get on, as opposed to the people actually on and playing.

14.
 
Re: Wowbag...
May 7, 2003, 11:53
14.
Re: Wowbag... May 7, 2003, 11:53
May 7, 2003, 11:53
 
1 EQ server doesn't hold 30,000 people. Talk about fabrications! I think you've shown your ignorance.

You can step off now.

13.
 
Re: Wowbag...
May 7, 2003, 10:38
13.
Re: Wowbag... May 7, 2003, 10:38
May 7, 2003, 10:38
 
"UO and EQ both had patches the same day of release (hell, if their servers even stayed up!!!). So far, there have been no server crashes, I played for 12 hours straight on the first day, and I'm lovin' this."

LoL, yeah, ok, I'm sure EVE had the same amount of people trying to get into the game as EQ huh? When I checked last night on the EVE public forum there was under 1000 people getting in. EQ had upwards of 30k + on the first night. EVE is NOT even in the same ballpark, man, talk about comparing apples to oranges.

12.
 
Wowbag...
May 7, 2003, 09:56
12.
Wowbag... May 7, 2003, 09:56
May 7, 2003, 09:56
 
I honestly cannot believe you are complaining that CCP has already released a patch. MY GOD!! Are you that stupid? I have played UO, EQ, and Camelot all right at release, and they all had large (30mb +) patches on the first day the game opened up. EVE had 15mb. And they had a 200kb patch on day 2 to fix some problems. UO and EQ both had patches the same day of release (hell, if their servers even stayed up!!!). So far, there have been no server crashes, I played for 12 hours straight on the first day, and I'm lovin' this.

Bash it all you want, but you OBVIOUSLY have no clue what you are talking about.

This comment was edited on May 7, 10:00.
11.
 
Re: Patching.
May 7, 2003, 09:51
11.
Re: Patching. May 7, 2003, 09:51
May 7, 2003, 09:51
 
Funny, I have no problem running the game on my PIII/800 with ATI Radeon 8500 card and 512 mb RAM.

Maybe you should take off any resident crap you might have running in the background.

I've been playing for 2 days now (12 hours the first day!) and am loving it. No bugs other than the skill bug which is now fixed. No lag, great performance, pirates, and GAMEPLAY! HAHAHAAAA! I'm lovin' this!

10.
 
Re: Patching.
May 7, 2003, 08:33
10.
Re: Patching. May 7, 2003, 08:33
May 7, 2003, 08:33
 
Yes it's good that they fixed that bug in this patch. And that they are patching to get the bugs out. But like others in the beta, this game needs almost another 6 months of testing. Just to fix the current bugs/skills/content. Sadly we are seeing this more and more in MMO games.

Also they seem to say it's very scaleable... but my low end system couldn't even run the game over the course of the beta. (1200mhz, 758 megs of ram, geforce2mx 64megs and a geforce 3 card) Although I didn't try it out on this system for the last few patches, I know i've heard a lot of people with close to same specs saying they had big problems running it.

9.
 
Patching.
May 7, 2003, 07:51
9.
Patching. May 7, 2003, 07:51
May 7, 2003, 07:51
 
The way I figure it, there was a problem that popped up with skill training at the last moment, and you're complaining because CCP brought out a patch to fix it about as soon as they could.

Complain away about the problems, but I think it's a little silly to be complaining about CCP trying to fix them as soon as possible.


---
edit: appears that this news story is the gold to live patch, rather than the post live patch (1000-1002), which makes it even more ridiculous to complain about. I don't think you have or will see a single MMOG that doesn't patch out of the box.
This comment was edited on May 7, 09:42.
8.
 
Re: No subject
May 7, 2003, 06:09
8.
Re: No subject May 7, 2003, 06:09
May 7, 2003, 06:09
 
The autopatcher DOES NOT work, it never has worked during the beta and still doesn't. S&S have pushed CCP to launch EVE, but the game is far from ready, there's only a small amount of the actual game content implemented so far.

7.
 
Re: No subject
May 7, 2003, 02:25
7.
Re: No subject May 7, 2003, 02:25
May 7, 2003, 02:25
 
BN should just post this headline under the BluesNews banner...at least for a WHILE.

6.
 
Re: No subject
May 7, 2003, 02:16
6.
Re: No subject May 7, 2003, 02:16
May 7, 2003, 02:16
 
For the last couple months of the beta we were seeing 1 or 2 patches a week. Since this game never should have left beta, you should probably continue seeing a patch a week for the next few months. Hopefully they'll start actually testing the patches before they release them too. Up til now, each new patch has introduced at least a couple new serious bugs.

"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
Avatar 9540
5.
 
No subject
May 7, 2003, 01:51
5.
No subject May 7, 2003, 01:51
May 7, 2003, 01:51
 
I don't know why people seeing patches on day of release are shocked at it happening. Think of the rushed dev schedules these days, and the lead time between something going Gold and actually hitting stores. That two weeks, you think the devs are just gonna go catch up on thier sleep? They've probably been humping it just as hard since it was declared Gold, and with all the beta testing that's gone on right up til yesterday night, of course there's gonna be a patch the day of release. And probably 5 more in the space of 2 months. People should know this by now. I'm not saying it's a wonderful thing, I'm just saying it's a fact of life, kinda like parallel parking downtown. Everyone hates it, but everyone does it anyway, because nobody's figured out a better way.

4.
 
Re: Hmm.
May 7, 2003, 01:43
4.
Re: Hmm. May 7, 2003, 01:43
May 7, 2003, 01:43
 
As I said in the first post earlier today, the game needs 6 more months of testing, and that's at a minimum. Simon and Shuster or whomever decided to ship it this early are idiots.

3.
 
Hmmm.
May 7, 2003, 01:41
3.
Hmmm. May 7, 2003, 01:41
May 7, 2003, 01:41
 
Third!

2.
 
Re: Hmm.
May 7, 2003, 01:08
2.
Re: Hmm. May 7, 2003, 01:08
May 7, 2003, 01:08
 
Same reason I knew what the comment on this page would say before I even clicked it.

j/k

1.
 
Hmm.
May 7, 2003, 00:44
1.
Hmm. May 7, 2003, 00:44
May 7, 2003, 00:44
 
Why do I get the feeling i'm going to be seeing THIS headline on Blues every week for a while?

Snap

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