The funny thing is, when the DIVX format came out, people spitted on it. Buying a movie for your DVD player, and then having to pay every time you want to see it? "FUCK THAT!!" everyone shouted. That's a flawed comparison. Paying per DIVX play didn't give you 10 extra minutes of movie footage each time. DIVX makers didn't have to pay for an expensive always-on infrastructure that would render all DIVX discs useless if not maintained

(Then again I don't remember much about divx, maybe they did. I wouldn't be surprised with the facist DRM platform they were on)
I've seen that pretty much 99% of the gamers on the Internet are just fucking cockroaches. The only thing that matters is winning, and if you can achieve that by cheating, great, and otherwise, well, if your team is losing, simply jump to the other team, right? After all, the ONLY way to have fun is winning, right? Yes, most gamers are "fucking cockroaches", though I prefer the gamespy.com coined "smacktards" for BF1942 these days.
But PS does a good job. If one team gets too many players, the other two teams get health/xp/armor bonuses to compensate, so the weaker teams have more punch per person. It's not that easy to switch teams either, its actually a long process akin to creating a new character in <insert MMORPG here>. (NOTE: by long I mean long compared to clicking the other team's header like in BF1942 :))
Plus you CAN NOT transfer your characters between teams, so if you worked two weeks to get that badass BR18 CR2 MAX pilot, you can kiss his beefy ass goodbye if you switch teams and start fresh. From what I've seen of the beta (especially now that all the FilePlanet subscribers poured in) is that its not much of an issue.
In regards to those who can't tolerate losing, there's always one continent for each team that has a direct warpgate from the sanctuary while the other two have at least 1 hop to get there. As a result, major ass kicking by the respective team ensues. Those who want to cause major rapage just head to those continents and beat the shit out of anyone who dares attempt to enter. But if you want challenge, you go for the more contested continents. It's very elegant in that fashion.
If one of the three sides is starting to own more than 50% of the world, why wouldn't the majority of all the roaches simply jump to the winning side, ensuring that the other two sides will not be able to regain it?
The taking of bases isn't THAT slow paced. One can conquer an entire continent in ~3 hours if you're lucky, only to have them push back. By the time you delete your char, start a new one, pick your certs, and get enough BR to be effective, the entire battle could have changed. If they get TOO lopsided tho, again, the balance mechanisms will be in place so that footsoldiers on the underdogs will be of practically MAX strength, and eventually it will flow back :). So far in my beta experience I've never seen a single team take more than 3 continents completely, and even that only lasted for about 5 minutes, then they got pushed back. It would take a SERIOUSLY coordinated battalion of squads to lock down more than 50% of the world. And frankly, if someone actually manages to pull that off, they deserve the fucking land :).
-DSR <---has been following this game since the E3 preview in PCXL 3 years ago
EDIT: Once again, I appreciate you raising issues in a sensible manner and clearing stating your rationale for your position so I can respond
Deus EDIT: Jesus, I must have been possesed or something, I don't remember writing half of this. I...SERVERS ARE UP! <disappears>
This comment was edited on May 5, 16:03.