Mythica Revealed

GameSpy.com Previews Mythica in the first of a two-day series revealing plans for an upcoming MMORPG from Microsoft that puts the player in the role of a Norse hero drawn out of his retirement in Valhalla and faced with a quest to achieve godhood. They reveal plans for races, realms, environments, how death for an immortal character is handled, and more. They plan on revealing more tomorrow, but in the meantime there's plenty of brand new stuff to reveal, even though they point out this project has actually already been in the works for a couple of years:
As with any MMO, Mythica is a huge undertaking, already in development for two years, there is a team of 30 actively working on the project. Wilson said each shard will support up to 3,000 concurrent players, and the number of shards will be determined by how many people sign up for the as-of-yet undetermined monthly fee. Wilson said they are already exploring a way that all the shards can be combined for the final epic battle.
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Re: Success of MMORPGs
Apr 24, 2003, 23:37
11.
Re: Success of MMORPGs Apr 24, 2003, 23:37
Apr 24, 2003, 23:37
 
"Games like Earth & Beyond and Dark Age of Camelot will never beat the sales figures of Everquest or Star Wars Galaxies (when it comes out), but it doesn't mean they are not successful games for the companies that developed them."

Except E&B cost something like $10 million. I'm not sure if that figure is correct but I'm fairly certain it had one of if not the biggest budgets for an MMORPG. And it has a somewhat low number of subscriptions. I'm thinking that is a failure.

This comment was edited on Apr 24, 23:37.
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