The
Battlefield 1942 Website has details on what's to be included in the
upcoming version 1.4 patch for DICE's World War II shooter. The update includes
word that client-side mods are to be disabled in the future as part of their
effort at eradicating cheating and exploits:
A note on cheating and
exploits -- we've all seen how cheating can destroy the gameplay experience for
everyone. EA and DICE take cheating seriously and we are taking an aggressive
stance in preventing exploits which allow people to cheat. The biggest source of
all BF cheats and exploits are client-side modifications. With the release of
patch 1.4, we are disabling all client-side mods. Unfortunately, this means that
the client side mods that aren't used for cheating will also be affected. DICE
and EA have spent the past few months trying to engineer a solution which allows
client-side mods to work while stopping the cheats. Ultimately it proved
impossible to do so in such a way that prevented future client side mods from
opening up new methods of cheating and exploitation. However, this doesn't mean
that all mods are unusable. By making the mods into full server-side mods
(Desert Combat for example), everyone can experience the cool factor that these
mods offer.