BF1942 Battle Plan - No Client Mods

The Battlefield 1942 Website has details on what's to be included in the upcoming version 1.4 patch for DICE's World War II shooter. The update includes word that client-side mods are to be disabled in the future as part of their effort at eradicating cheating and exploits:
A note on cheating and exploits -- we've all seen how cheating can destroy the gameplay experience for everyone. EA and DICE take cheating seriously and we are taking an aggressive stance in preventing exploits which allow people to cheat. The biggest source of all BF cheats and exploits are client-side modifications. With the release of patch 1.4, we are disabling all client-side mods. Unfortunately, this means that the client side mods that aren't used for cheating will also be affected. DICE and EA have spent the past few months trying to engineer a solution which allows client-side mods to work while stopping the cheats. Ultimately it proved impossible to do so in such a way that prevented future client side mods from opening up new methods of cheating and exploitation. However, this doesn't mean that all mods are unusable. By making the mods into full server-side mods (Desert Combat for example), everyone can experience the cool factor that these mods offer.
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Save Merciless 1942
Apr 20, 2003, 00:42
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Save Merciless 1942 Apr 20, 2003, 00:42
Apr 20, 2003, 00:42
 
Thank you all for your kind words and support.

We at Merciless, agree patch 1.4 is a great thing except the fact that client side mods will be ceased. This is a double edged sword... client side mods have produced many budding texture artists, sounds modders, and even Desert Combat and Merciless 1942. Alas it has also allowed cheaters. We are asking Dice and EA for a stay of execution on our mod due to the amount of fans that we have and supports of us in the community. We want to be cheat proof and also want 1942 to be cheat free. There is a way we can exist as a secure client side mod along with patch 1.4 and the security it will include. I envision that our prior "open texturepacks" would become closed but we would accept this to continue to provide MC1942 to our fans and not be forced server side.

Patch 1.4 is a step in the right direction and also a step back for modders and Merciless. If there is any possible way to salvage this scenario, we hope that EA and Dice may consider this. Without mods, a game does not grow. Being forced into a server side mod does not yeild the freedom that Merciless 1942 had... just get on any server and play.
We are willing to work with EA and Dice towards a successful solution but it is up to them and you fans to ask EA and Dice to do so. Voice your opinions, you are the community... sign the petition... email them your thoughts on this. We can only hope to reach a secure truce on this matter for patch 1.4.

Godspeed,

Prowlinger
www.MercilessCreations.com


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