Well Creston as a resident of the fair isle myself I'm a little worried that the government would even want to be involved, there is plenty of other things for those buggers to be concerned about without looking at game dev....
However, I'd rather see money that is spent by the UK gov -
lets generalise here - on poxy opera houses or boating clubs that have limited (niche) audiences be diverted into the digital area across all the applicable sectors (including games of course!)
For me, as a developer, I'm more interested in seeing what private monies are available and getting investment that way rather than the Big Brother TM model
The problem for indies is that investors have been burnt repeatedly by shite products or projects that simply do_not_deliver and that makes it harder for teams with cool original ideas to get to market. Peter M's assesment is right, I just don't think I agree with his solution....
@ Wasp - I personally got my start by releasing a mod on the net for Q1 and in principle the idea of doing a mod and getting it published or getting signed is good - look at CS, Die Hard, Gunman etc - I've employed ppl who work for me on that basis. The problem is to create a professional mod takes a lot of time/resource/money (in terms of potential earnings) etc and these days its much easier for a professional dev to get a paid job rather than do something which is effectively 'free' and exceptionally risky no matter how good the concept.
"Despite constant warnings you have never met anyone who's had their arm broken by a swan"
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B: Pinky, are you pondering what I'm pondering?
P: I think so, Brain, but where are we going to find a duck and a hose at this hour?