C&C Generals Patch

As noted in this forum post, the promised (story) version 1.03 patch for Command and Conquer Generals is now available via the game's auto-update function, or for manual download from this EA FTP directory. Thanks AusGamers, where they have the 5.6 MB patch mirrored. The update addresses QuickMatch stability and matching, general connection issues from behind routers, offers lobby enhancements, and more. Update: Mirrors are also now available on 3D Gamers, FileShack (registration required), and Worthplaying.
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Re: base defence
Feb 26, 2003, 23:57
36.
Re: base defence Feb 26, 2003, 23:57
Feb 26, 2003, 23:57
 
As training for games against human opponents, skirmish is a joke. The AI consistently displays a lack of unit tactics and realistic behavior (Something that was somewhat successfully coded into War3), particularly when massing units (If you can call what the computer does a "mass".) It never sends enough units per wave, and rarely selects the appropriate targets for each unit type.

These deficiencies are especially apparent in the latter missions of Single Player campaigns. Initially, the computer's standing units and preset defences will be difficult to overcome. However once the money starts flowing and you attain a good rate of unit production you become unstoppable, since the computer's counterattacks don't adapt to yours.
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
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