Honestly I have never understood this talk of EF (or Heavy Metal) being short. I played it in a few days time... and loved every minute of the game. I ended up playing through it like 4 times. Now I got my time out of that game. But come on, I also played through Quake in a few days time. There are just not many FPS ACTION games that take 2 weeks to play through (bring on 89 examples). Too short? What do you expect when you blaze through a designer’s month of work in 10 minutes and don't stop to look around?
But, OK. I DO look forward to more interactive environments in games to alleviate this constant nag by some gamers.
Edit: Oh.. and I would have played The Fallen, but I never got that crappy demo of the game to play on my wonderful computer. And I don't say it was crappy because of gameplay (I have no idea if was any good), but because of the horror of texture problems I had even with my NVidia card and latest drivers.
This comment was edited on Jan 4, 01:03.